Forum Discussion
6 years ago
@shoulder666 Since gw2, they took away his 2 kicks and 50 hp. His combos are also a lot slower. They have already nerfed his mobility and tankiness for bfn, and instead gave him 1 jump that does dmg and a weak shield. Unlike the other zombies, Super Brainz has to throw himself at the plants to do dmg. Seeing that he is now less mobile and squishier than he once was, he kinda has to have these dmg numbers. His ultraball has a loud audio cue and short animation, giving plants plenty of time to try and duke or maybe vanquish you (depending on ur health when you use it) If it didn't hit at least 75 splash, then Nightcaps would absolutely dominate. A nerf to its radius is reasonable though. The plants have ridiculous amounts of healing and shielding. And most of them are very small and mobile.
Super Brainz is definitely not the MOST powerful character right now. There is too much counterplay to him and he has already been nerfed a bunch. It's just his moves and sound effects are very flashy and dramatic, making him seem really powerful.
ALSO - why do people want to keep nerfing dmg on characters. ttk in this game is already slow as heck. They should just buff people around him if he is really an issue.
Super Brainz is definitely not the MOST powerful character right now. There is too much counterplay to him and he has already been nerfed a bunch. It's just his moves and sound effects are very flashy and dramatic, making him seem really powerful.
ALSO - why do people want to keep nerfing dmg on characters. ttk in this game is already slow as heck. They should just buff people around him if he is really an issue.
6 years ago
“They should just buff people around him if he is really an issue.”
I agree with this but have thought the charged primary should do 60 damage since I played Picnic.
The leaping fist/jump makes up for the two kicks but removing all forms of swoocing is what really changed SB’s feel.
... but yeah, aside from a few (3-4) nerfs, I wish a big round of buffs would be released to improve TTK and bring our beloved characters back to their traditional, beloved, battling selves.
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