@InC0g
Listen man, I'm allowed to have a little fun when I post things, especially when people are trying really hard to oppose my unbiased views and obvious statements to overpowered classes.
Like I have said before, I don't want zombies to get nerfed, I just feel like Plants should be buffed to a similar damage output as the equivalent Zombie roles. It wasn't me who suggested Engineer is a support class, it was do the developers who said Rose was a support class. In conclusion I've been struggling to come to terms why every class on the Zombies is capable of both attacking and defending against almost EVERY Plant, and ANY situation.
You cannot say the same for Plants, this thread was made solely to vent my frustration of how badly they nerfed a Plant support class (Rose), without looking at how broken some of the Engineer variants are.
If you cannot see that, then you've either not played any of them, or you're in denial of the fact.
Sunflower should be given Shotgun firearms and a few warps, then we will truly see how many of these zombie lovers, and newbies cry about it despite the game leaning towards balance.
Why can some of the Engineer variants hit over 40s yet Plant equivalent classes are doing a quarter of that damage. Druid Rose is hitting 2s and 3s, there are some classes out there that can totally stomp another class, and there are no prizes to who can figure which side is fundamentally crippled.