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I think the Steam Blaster's idea itself is not so bad.
It seems interesting to put lingering damage areas here and there.
But current version is so deadly because of its TTK.
So decreasing rate of fire will make it more balanced and more interesting.
And the first shot is easy to hit but the second is hard to wait near his enemy will make scientist more supportive character.
Like @Iron_Guard8 said, Scientist's tool kit (Warp & Sticky Healy Thingy) will also need to be looked at and adjusted as well.
- TheSprinter856 years agoHero
By my opinion, anyway, if the frequency of steam damage and the amount of damage the steam deals gets reduced, I think it would be a lot more balanced and you would have to use the Steam Blaster upgrade more strategically as a result, rather than the upgrade itself being straight-up OP. The steam's damage and frequency is so insane right now, which is why Steam Blaster is so powerful and can obliterate tons of plants in one game! 🙂
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