Forum Discussion
6 years ago
I can live with almost all the changes to all characters but making Chomper become a Shooter is odd to me.
I can adjust to his new playstyle but it’s just not the same to me; it’s not fun. I see less people playing him now than either GW1 or GW2. Sad.
6 years ago
@spIash_damage You def. don't get the satisfaction GW2 delivers when playing him. I loved waiting for some poor soul to hit a corner I was hiding behind then snare him with a weed. Then commence to chomping as I laugh to myself.."You just got chomped, chump!" Or sneaking up behind someone, then goop them. They don't know where it came from, but they know what's about to happen, and nothing they can do about it! Even on occasion, being able to goop 2 at once. Then putting a weed down to keep one of them in place while you chomp the other. This usually leads to your demise by the now freed first zombie. But not always. I've on occasion taken them both out. Then just happily trot off to see who my next victim will be! *insert evil grin here*
- 6 years ago@tristkiss You're making me want to play a game of GW2! I loved circling a gooped zombie for the back chomp while they tried in vain to turn fast enough to target me. I also miss the rivalry between the Chomper and its natural enemy, the Engineer. I know that the Engineer's bullhorn still brings the chomper our of its burrow, but he doesn't feel like a nemesis anymore. I'm glad that Super Brainz can't high jump anymore, though. He was damn near impossible to chomp from underneath.
- 6 years ago@jnicol1975 LOL! I actually did go and play GW2! Hotrod Chomper FTW, baby! And we DID win. I even burrow-chomped a Superbrainz who tried to get away! I dedicate that one to you! 😉
- 6 years ago
I should add one thing Neighborville has fixed, and that is no longer getting blocked-in by your team mates. Countless times in GW have I been losing in a fire fight and needed to take cover, but couldn't because my own team mate was in my way, seemingly oblivious to my imminent demise, and refused to budge. But now that you phase right through, that no longer happens. Which is good, but now you can't hop on top of each other. Which I kinda miss, but is a fair trade off for not dying!
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