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- 6 years ago@jnicol1975 LOL! I actually did go and play GW2! Hotrod Chomper FTW, baby! And we DID win. I even burrow-chomped a Superbrainz who tried to get away! I dedicate that one to you! 😉
- 6 years ago
I should add one thing Neighborville has fixed, and that is no longer getting blocked-in by your team mates. Countless times in GW have I been losing in a fire fight and needed to take cover, but couldn't because my own team mate was in my way, seemingly oblivious to my imminent demise, and refused to budge. But now that you phase right through, that no longer happens. Which is good, but now you can't hop on top of each other. Which I kinda miss, but is a fair trade off for not dying!
- 6 years ago
I think chomper is in a weird position, like imp. Imp’s weird position is his mech, as oak and space station exists now. There wasn’t a glass cannon in GW2, and chopper mostly took the assassin class. Imp was the glass cannon. There wasn’t exactly an assassin class in GW2 for zombies besides maybe the small size of imp or scientist.
Now imp isn’t the only one with something like a mech, and he doesn’t have much escape abilities now compared to nightcap as a glass cannon. Nightcap is also an assassin, making chomper less assassin compared to nightcap and maybe more melee. Chomper traps like a hunter class, he eats like an assassin, and goops like a team player. He was an assassin, but now like a team player and melee character. He’s unique, but his play style has changed radically.
His chomper burrow noise makes him less assassin as you can hear him coming and can jump radically. Run, jump, fly, plus lag, I would say his burrow might be an escape now, or to get distracted zombies who’s fighting another plant. Nightcap dominates as assassin class and chomper is supposed to be more like super brainz.
He’s less of an assassin, but still has spikeweed, which if not for chomping from behind, it’s more like a trap like a hunter class. Great for defending, but I’ll rather place where I want my spikeweed goes, instead of it jumping into a place you don’t want it to go. Not good for offensively attacking.
His goop can help with offensively attacking, and it might help with his more melee character, but a lot of people emphasize this ability for team play. Yea that could work, but it’s still strange for a character like chomper to be a defensive hunter class that could 1v1 an attacking character, but he’s also a team player.
chomper is in a unique position.
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