Forum Discussion
TheSprinter85
5 years agoHero
@ScreenhogRSnail I think it was fine to increase the amount of prize bulbs needed to finish a map, but why by such a huge amount? If the developers wanted to make it more tedious to finish a prize map by making it cost more, how about if they either reduce the XP required for a bulb or increase the rewards from daily or character challenges? There are players who are busy and don't have much time in a day, or like to play other games as well (me included). So, I don't mind the developers increasing this cost, but can prize bulbs be slightly in higher abundance and a bit easier to get? Then again, there are always "farming techniques" you could use if you were desperate! 🙂