8 years ago
The Current Zombie Meta
Hey guys! Usually after a month of any new cards being released the meta tends to shift one way or another depending on what works. Because I'm a plant main, I do have some balance concerns.
Contrary to what's been posted, Zom-Blob and Jurassic Fossilhead is not the current meta. They were popular during the first couple of weeks after release, but people learned how to combat them fast. If you see any professional zombie played on turn one, kill it. You know Fossilhead is coming. If the player uses Zomb-Blob during zombie phase, most of the time it's destroyed by trick phase. It's very rare you'll see a Zom-Blob played on trick phase w/ two double attacks. When it happens, it sucks, but due to its situational playability, the popularity kind of evened out.
The current meta is Quickdraw Con Man and Stompadon. I'm noticing these builds gaining extreme popularity. When Quickdraw is coupled w/ Regifting Zombie, it can lead to extremely fast wins. Also, because of set 2 cards focusing on conjuring cards, the plant hero is limited on what he she can do. For Stompadon, coupled w/ Escape through Time and Going Viral, The early game pressure is insane.
So how do you balance this? I could suggest making cards that do the same. For every card the zombie draws, you do 1 damage to them. For every card you draw, increase all plants by +1/+1 or make all trick cards cost -1 less. However I know that two wrongs don't make a right. Perhaps make a card that doesn't allow the zombies to draw extra cards? That sounds like a Smarty class plant. That could help against Stompadon, but for Quickdraw I don't really have an idea on how best to counter him w/o completely neutering the guy. I don't want him to be worthless, but at the same time I don't like to draw myself to death.
With Admiral Navy Bean it was a 1/1/1 card that can literally be destroyed by anything and only hurts the zombie when you actually play another bean, but Quickdraw does damage to you every single turn regardless of playing anything else. To me that sounds a bit OP and I've been seeing more and more Quickdraw decks as the meta steadies out.
Just my 2 cents. Would like to hear what you guys have to say. Again, I love this game and don't want to see any cards get neutered, but as of right now the current meta is Zombies and I'm pointing out two trends I'm seeing everyone switching to.
Contrary to what's been posted, Zom-Blob and Jurassic Fossilhead is not the current meta. They were popular during the first couple of weeks after release, but people learned how to combat them fast. If you see any professional zombie played on turn one, kill it. You know Fossilhead is coming. If the player uses Zomb-Blob during zombie phase, most of the time it's destroyed by trick phase. It's very rare you'll see a Zom-Blob played on trick phase w/ two double attacks. When it happens, it sucks, but due to its situational playability, the popularity kind of evened out.
The current meta is Quickdraw Con Man and Stompadon. I'm noticing these builds gaining extreme popularity. When Quickdraw is coupled w/ Regifting Zombie, it can lead to extremely fast wins. Also, because of set 2 cards focusing on conjuring cards, the plant hero is limited on what he she can do. For Stompadon, coupled w/ Escape through Time and Going Viral, The early game pressure is insane.
So how do you balance this? I could suggest making cards that do the same. For every card the zombie draws, you do 1 damage to them. For every card you draw, increase all plants by +1/+1 or make all trick cards cost -1 less. However I know that two wrongs don't make a right. Perhaps make a card that doesn't allow the zombies to draw extra cards? That sounds like a Smarty class plant. That could help against Stompadon, but for Quickdraw I don't really have an idea on how best to counter him w/o completely neutering the guy. I don't want him to be worthless, but at the same time I don't like to draw myself to death.
With Admiral Navy Bean it was a 1/1/1 card that can literally be destroyed by anything and only hurts the zombie when you actually play another bean, but Quickdraw does damage to you every single turn regardless of playing anything else. To me that sounds a bit OP and I've been seeing more and more Quickdraw decks as the meta steadies out.
Just my 2 cents. Would like to hear what you guys have to say. Again, I love this game and don't want to see any cards get neutered, but as of right now the current meta is Zombies and I'm pointing out two trends I'm seeing everyone switching to.