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I think the greatest challenge to pvz 3 is pvz2 imo because you have to justify it existing as a sequel over its predecessors, especially with all the content they added to 2 over the years (imo something I also think really plagued bfn as looking back there isnt really much that changed on a technical level like gamemodes and how they played out even with the over watch style characters and features th at are worse than even gw1 like ops). I enjoyed the little I could play of the alpha but it did feel off at times (couldnt get the beta) and i hope popcap can truly step up because the fanbase and the series as a whole really needs a win right now.
I wish Plants vs Zombies 3 luck on its success, as that would be great accomplishment for the whole franchise right now.
- stukapooka4 years agoLegend@TheSprinter85 I generally see positive reviews for heroes but almost everyone agrees that it got yeeted into the void right when it was on the verge of greatness (the empty hero slots and shafting of BC and HG for example).
I feel pvz3 will be a breaking point of the series or atleast the epilogue of it after bfn's failure. I'll try and judge it on its own merits first but i'm also not gonna toss any aspect of pvz1/2 that was superior out the window for it when it realeases (can we please have minigames again popcap!).- Iron_Guard84 years agoLegend
I don't get why Heroes basically dropped off the end of the radar as it is a fun game that really is a nice combo of the PvZ IP and games like Magic: The Gathering. I haven't played since they basically abandoned it, but it's a genuinely fun game.
I like PvZ2, but miss the minigames from the original PvZ, and the microtransactions and serious cheater issue in the arena drove me away. In some ways it is better than the original, but I overall find the original a better experience.
I will definitely give PvZ3 a look when it launches. I hope it's good and isn't egregious in its monetary system. The fact that they took the feedback of the first version we had exposure to and made changes is a good sign, but time will tell.
PvZ is such a popular IP that I don't know they don't do a better job on the games than they are currently doing. Just seeing how amazing GW2 is doing on Steam right now with no real advertising speaks volumes. Just assigning a small team to the game to give us better town hall events, community challenges, and banning cheaters would go a long, long way to getting some good will, and if they also did some extra balancing and fixing some bugs, it would be amazing.
I'd love to know why so many games here, not just PvZ titles, but other EA games as well, are just suddenly left on their own. If a game is doing well and is popular, why cut it off and leave it in maintenance mode? the old saying of you have to spend money to make money truly applies here. Again, I can't speak for everyone, but had they not made BfN or even a GW3, but just kept supporting GW2 with new maps (and bringing back more GW maps, although adjust them so we can play all characters on them), balancing, bug squishing, new variants, and so on, the game would be in a great state today.
- stukapooka4 years agoLegend@Iron_Guard8 Becaues you can't enforce new microtransactions on an old game.
EA is really bad at this as seen with battlefront 2 as the game made a massive turnaround and was on the verge of greatness upon getting public backing and then they shot it in the face even when the devs themselves said they wanted and were willing to do more with the game. Even battlefield 5 started to pick up with the pacific and is even more succesful than 2042 at the moment but they commited financial suicide with the marketing and political stunts before it released.
Pvz 2 is a mixed area for me. I love the new plants and worlds but the difficulty and microtransactions of pvz1 get tedious fast in the later worlds, not too mention that it hasn't really had an ending even after all these years.
I really wonder where the series would be if they didn't do bf n and just kept updating gw2.
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