Forum Discussion
Positronic-Rift
4 years agoSeasoned Hotshot
I really like some of the ideas that TheSprinter85 & Stukapooka have suggested regarding summonables. For a future PvZ shooter, PopCap definitely needs to add more variety of summonables and buff them accordingly so that they maintain some presence on Turf Takeover & Ops maps. They felt like an afterthought in BfN.
For future iterations of Turf Takeover, what would you all think if both attacking and defending teams were allowed to place summonables? For the defending teams, everything would stay the same for the most part. For the attacking team, they would have their own spots where they can place summonables and would have the ability to take over the defending team's summonable spots and utilize those same spots.
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