8 years ago
These Decks are Fun!
So apparently plants don’t like Valkyrie. You know what Zombies do when we see Nightcap drop a Planet of the Grapes turn 2? We groan. A Briar Rose hiding behind a Sunflower on a Solar Winds? We gro...
Well done and thank you for sharing
I love just-for-fun decks! They may not always win, but just accomplishing one impressive combo or seeing a skill work out beautifully can be enough!
Here are a couple I use:
In this deck, the main goal is just to get a lot of Team-Up plants out at once while Go-Nuts is on the field! The only thing is that this deck burns out if the game isn't won quickly, as it doesn't have great card draw. The one sure-fire way to kill this deck is The Chickening.
Currently, this version of the deck is really, really unreliable because I still need another copy of Go-Nuts.
This deck is all about card draw. Get Tankylosaurus on the field and suddenly all your Triplifications and Thinking Caps sow massive (and random) damage to your opponent! Transformation Station and Evolutionary Leap are also thrown in to add to the chaos! The deck's main weakness is its reliance on randomness. Sometimes you'll get great, game-ending cards and other times you'll get two things: diddly and squat.
Another weakness is that sometimes the card draw can be too effective, and you'll actually end up with a hand clogged with cards that you don't have the Brains to use! (This is a very bad thing for this deck, because you can't trigger Tankylosaurus if you can't draw cards!)