Forum Discussion

B0RiS_THE_FR0G's avatar
9 years ago

Visuals + New map + balancing

I've just been watching a clip on you tube and the map visuals are completely different to what I can see on XB1. Everything seems so much clearer with almost a Borderlands-esque feel to them and I was wondering the possibility of having a setting to make XB1 graphics something similar to those in the video. I'm not a fan of all this primary colour nonsense and maybe some option to make things a little less garish (making character detection in multiplayer a little more obvious) could be included. Sooner rather than later hopefully.

https://www.youtube.com/watch?v=3FHMKkArxio

Onto the new map. Although it's certainly a vast improvement on the previous attempt I can't help but feel that due to it's size it's completely wasted in the game mode it's been allocated to. There's still the scenario that once the final foe has been killed and respawned to the next garden it still leaves huge chunks of map that are effectively dead areas, serving no other purpose than to prolong the trek to the next garden. If greater thought would have been given then Zombopolis could quite possibly have been split into two or three separate locations and used as a kind of every man for himself free for all type game - or a similar mode that utilised all the map instead of the smaller combat zones that it currently uses.

And finally to balancing. Excellent. Now that every character is seemingly super powerful everyone can spend even more time getting one shot killed (or killed before they can even think about reacting to a battery of gunfire) - then respawning and trudging to the garden area to repeat the whole process again. I was 'enthralled' by all the increased manic chaos for a grand total of two multiplayer games and then got bored of it all - and judging by the people movement in the game lobby it appeared I was not alone in my decision.

Nope, it may be a little bigger and (for those who notice these things) it may seem a little better balanced but  it's basically the same old GW2 with an increased chaos ingredient.

1 Reply

  • Anonymous's avatar
    Anonymous
    9 years ago

    It only looks like that when you are wearing the gnomish perspective hat which you get after collecting all the gnomes and solving the puzzle in the gnome vault.

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