@stukapooka wrote:
@Iron_Guard8A gw3 should simply build upon what 1&2 laid out before it seems to be the popular opinion and I agree how ever they definetly will need to improve after bfn and imo the community needs to ponder why bfn was made in the first place over a true gw3. Was it a smaller budget, overwatch, or something else?
Any way my wishlist for a gw3 would include:
1. New ai enemies that aren't reskins of browncoats for the 50th time. Send tv head and wildflower to the void or rework them but get them outta here!
2. Better ai all around as bfn's was definitely worse than 2's.
3. The animation and effect details have to improved as gw2's were way more detailed than bfn's. How the heck does a game with less effects to work with have them look worse than the ps3 port?
4. Don't completely shaft ops and the non turf maps in terms of design and layout.
5. Buff the pots, no exceptions.
6. New ops bosses that aren't reskinned boss hunts.
7. Bot support for all maps and modes.
8. Don't rush characters and maps or half bake them. Quality>quantity
I agree with this list (although if we get boss hunts back outside of Ops, they need to be shorter events, half an hour only to lose at times is too much time wasted) and am glad to see @PerniciousPea and @TheSprinter85 here as well!
As far as BfN's budget, I don't know how it compares to GW2, although I have heard that GW did not have a huge budget and it's success was a surprise to EA, but I'm certain that the original success of OW (which is kind of ironic now), influenced what would have otherwise been GW3 rather than BfN. If they did make massive changes midstream that would explain why Founders was in such rocky shape.
As @PerniciousPea points out, a big part of the appeal of PvZ is it's silly atmosphere. I do like games like F.E.A.R. there are actually super gory but it's difficult to match the fun of PvZ, and I miss having stuff to unlock and an active shooter to play. All 3 games are still playable, but as they're in maintenance mode with no new content, we're in a kind of limbo. I'm wondering if they're eyeing PvZ3 to see how it does with all the changes (which are mostly good from what I saw), before they address the shooters again.
There's a few YouTubers that built their entire career, or at least large chunks of it, on the shooters, so they could help build up interest for GW3, and they also show EA/PopCap that there are literally millions of people that would play/watch a new game, so it makes sense financially for them to pursue a new game, and sooner rather than later.