Forum Discussion
Now, after playing against these deck very often, I got the strong feeling that nerfing the candies again could already do the job to balance in the deck.
I have to say though, I played against a couple decks yesterday, and both were Zmech, and neither of them used fossilhead or going viral during our games, and both had really good decks. The one I wanted to mention was using a variation of the strategy deck "stop hitting yourself" and I wanted to message them after to tell them how much I was impressed by his/her deck.
Those are my favourite decks, to play with and against, and I think it's mainly because of the bit of original thought going into the decks and many of them are really good without having to take the easy way to victory, and just go with the meta of the moment.
One thing that everyone who has struggled with playing vs these decks needs to realize, and remember when you get frustrated...is that the more you play against those decks, the better you get defending. Every deck has a bit of a weakness, and the more you see them, the more likely that you may expose that weakness, and eventually when you see those cards come out, they are basically an annoyance more than anything.
Of course there are still going to be times when you get throttled, but it happens to all of us.
Yesterday while playing with one of what I consider to be my top plant decks, I was annihilated by yet another Zmech. This time, it was while I had nothing to play till round three, and he just waited and then plopped down back to back stompadons and then played a cone zone environment on my planet of the grapes, followed by a fossilhead, although it didn't last long as I have a set of jellybeans in the deck, but I couldn't get anything going. And while I made them work for it, in my opinion, I had lost turn four when I was unable to remove either stompadon and then a flock of annoying hearty zombies lol
- 8 years ago
Thing is that a nerf shouldnt make a signature card unplayable. they certainly did this with cliquepeas and it was more or less apropriate I think. But in the case of fossilhead I think it might be more apropriate to fix the shell around it instead of the card itself. Fossilhead would remain a great card but the rest of the dedicated deck wouldn´t be as good as its now
- 8 years ago@wonoz I think people just need to stop crying because they haven't figured out how/don't have the cards/suck too bad to actually beat things.
With what zombies have now, did clique peas really need to be gutted? I sure don't think so. But hey, you don't hear those hypocrites crying that an untrickable 5/6 on turn two, and three with going viral by turn five is too strong. Why because it's mindless to play and that's right where their skill sits.
I don't want anything nerfed, I just want people start figuring out how to beat these decks, instead of whining when they can't just push an "I win" button anymore.
I'm sure as more of us plant players figure out how to counter these cards, they'll cry more, and never even consider that plants have team up... Zombies have overshoot, deadly, gravestone, frenzy, the best strikethrough, the best card draw, the best untrickable, the ability to completely change play order... But yeah, clique peas needed a Nerf and they needed no brainier cards because it's easier than actually putting thought into how you play.
I relish that I made it to ultimate this season playing plants because most of you still suck with the crazy advantage you have this season.
Learn to play, stop crying op every time someone beats you, and just enjoy the cards you have and stop worrying about what I have.
Stop nerfing everything!!!- 8 years ago
@daalnnii wrote:
@wonoz I think people just need to stop crying because they haven't figured out how/don't have the cards/suck too bad to actually beat things.
With what zombies have now, did clique peas really need to be gutted? I sure don't think so. But hey, you don't hear those hypocrites crying that an untrickable 5/6 on turn two, and three with going viral by turn five is too strong. Why because it's mindless to play and that's right where their skill sits.
I don't want anything nerfed, I just want people start figuring out how to beat these decks, instead of whining when they can't just push an "I win" button anymore.
I'm sure as more of us plant players figure out how to counter these cards, they'll cry more, and never even consider that plants have team up... Zombies have overshoot, deadly, gravestone, frenzy, the best strikethrough, the best card draw, the best untrickable, the ability to completely change play order... But yeah, clique peas needed a Nerf and they needed no brainier cards because it's easier than actually putting thought into how you play.
I relish that I made it to ultimate this season playing plants because most of you still suck with the crazy advantage you have this season.
Learn to play, stop crying op every time someone beats you, and just enjoy the cards you have and stop worrying about what I have.
Stop nerfing everything!!!I'm sure there are some people who are just whining because they can't figure out how to play, but you can't simply dismiss every complaint as being unjustified. Sometimes a card is actually OP and needs a change. Other times a card isn't OP, but still needs a change because it's simply no fun. Personally, I haven't encountered Fossilhead much, so I can't speak to him personally, but it does seem awfully potent in the early game, and I could see Untrickable easily getting out of hand if not addressed.
I also can't help but thinking you're a little biased in your assessment of the game. In particular, you seem to severely underestimate how powerful Team-Up is (in addition to leaving out Plants having the better healing and overall tending towards better synergy), meaning zombies need Strikethrough or Frenzy to have a chance of getting to the most powerful, protected plants. Not to mention, plants have more and better anti-trick cards, which can absolutely shut down some zombie decks (not having access to Team-Up, zombies tend to rely more on tricks than plants do).
You also seem to characterize the majority of zombie players as whiners who just want an easy button, but the majority of plant players as more skilled players who really know how to play. Yet it doesn't take much searching to find on both sides people who simply whine and people who actually want to improve the game. Add to that the fact that just a month or two ago it seemed that plants were vastly more popular than zombies, and now it's the reverse; and suddenly it becomes clear that the majority of players simply go where the strengths are at a given time, rather than being dedicated to one side or the other.
I guess the long and short of it is that not all nerfing is bad, and not everyone calling for it is doing so because they want easy wins. Balancing an asymmetric game like this is tough, and mistakes will happen, but sometimes changes can be made to help bring things more into balance.
- 8 years agoBtw on topic... Especially using rose, bouncing bean decks will * on Fossilhead decks turn 4.