Forum Discussion
6 years ago
@GutmanSca I have many abilities and characters that I want reworks to, but I will only list ones I think are important.
-Sunflower and Scientist to have to earn healing points to then be able to use their healing ability (Hose or beam). I don't like the very low skill level to use these abilities.
-Engineer. He is way too problematic for two reasons. 1. He is very annoying and 2. He does not fill the support role that well. I think he should be altered to better fit the role.
-Chomper's Burrow and Spikeweed. Spikeweed is pretty useless most times and Burrow will continue to be an issue until it is changed to be more skill based.
-Snapdragon's Blue blazes. Less of a bad ability and more of a does not really make sense ability. Snapdragon is a crowd control character and I don't really see the crowd control in this. I rather a fire grenade to cause fire to remain on the floor. It would help him accomplish his job much better.
-Nightcap. I just want her to be more assassin based instead on bhopping based. Not a large rework though.
-Sunflower and Scientist to have to earn healing points to then be able to use their healing ability (Hose or beam). I don't like the very low skill level to use these abilities.
-Engineer. He is way too problematic for two reasons. 1. He is very annoying and 2. He does not fill the support role that well. I think he should be altered to better fit the role.
-Chomper's Burrow and Spikeweed. Spikeweed is pretty useless most times and Burrow will continue to be an issue until it is changed to be more skill based.
-Snapdragon's Blue blazes. Less of a bad ability and more of a does not really make sense ability. Snapdragon is a crowd control character and I don't really see the crowd control in this. I rather a fire grenade to cause fire to remain on the floor. It would help him accomplish his job much better.
-Nightcap. I just want her to be more assassin based instead on bhopping based. Not a large rework though.
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