Forum Discussion
6 years ago
@Iron_Guard8 I'd say both Chomper and Sb need some buffs. It's way too easy to dodge their attacks. When they try to melee you you can sprint in the other direction and completely avoid damage. for characters with extremely limited range, you'd think that they would at least move faster than ranged characters. A movement speed buff for both characters is needed.
For Sb:
- buff turbo twister
Increase sb's movespeed while he is using turbo twister. As it is now it's not really worth using over super ultraball or just normal melee attacks.
(If it seems too op you could make it so its harder to turn another direction while it's being used)
- let the alpha shield speed boost apply when moving sideways
For chomper:
- bring back his oneshot chomp mechanic
I assume it was removed because at launch everyone did no dmg (and a melee charactcer having a oneshot ability would be op I guess?). Now that everyone kills eachother really fast it should come back. it's not like its easy to get behind people with chomper in bfn anyway
- increase chewing speed
same reason as the last buff really. I assume he chews for a long time because during founders noone did too much damage. now after he burrows someone he seemingly dies immediately afterwards.
It's way too easy to punish missed attacks on melee characters. should Sb' miss a single thing he dies. with chomper if he misses his attacks then he has to burrow away. if they moved faster than the extremely mobile shooty gun characters then they could actually get in close enough for hit reg to work.
For Sb:
- buff turbo twister
Increase sb's movespeed while he is using turbo twister. As it is now it's not really worth using over super ultraball or just normal melee attacks.
(If it seems too op you could make it so its harder to turn another direction while it's being used)
- let the alpha shield speed boost apply when moving sideways
For chomper:
- bring back his oneshot chomp mechanic
I assume it was removed because at launch everyone did no dmg (and a melee charactcer having a oneshot ability would be op I guess?). Now that everyone kills eachother really fast it should come back. it's not like its easy to get behind people with chomper in bfn anyway
- increase chewing speed
same reason as the last buff really. I assume he chews for a long time because during founders noone did too much damage. now after he burrows someone he seemingly dies immediately afterwards.
It's way too easy to punish missed attacks on melee characters. should Sb' miss a single thing he dies. with chomper if he misses his attacks then he has to burrow away. if they moved faster than the extremely mobile shooty gun characters then they could actually get in close enough for hit reg to work.
Iron_Guard8
6 years agoLegend
@chogath_player Good point on Super Brainz too. His hit registration is really hurting him right now as you can miss with punches that have damage numbers pop up and you obviously didn't miss, yet your target is undamaged. If they'd fix all the hit registration problems, that would at least help, I see it on melee attacks more than ranged these days.
About Plants vs. Zombies™ Franchise Discussion
Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.27,646 PostsLatest Activity: 23 days ago
Recent Discussions
- 8 hours ago
- 12 hours ago