Forum Discussion
I personally love Sticky Explody Balls, they're so fun to use once you get used to their mechanics.
Their explision radius is smaller than their proximity radius though, so they can explode without damaging anyone.
I love them too, I just wish they'd go where I throw them. Say I wan to stick on on a certain object, often times it just goes somewhere else.
It's bizarre... it's like they hit where you throw them but appear and stick somewhere else. If that made any sense at all.
and that bit about the radius versus the proximity fuses, that could very well be why I never manage to get any kills with them.
- 12 years ago
They definitely feel weak, especially when you compare them to the Cactus' mines and nowhere near as useful as the Chomper's spikeweed traps.
- xcrimsonlegendx12 years agoSeasoned Ace
Yeah, I was really disappointed that the mega heal "bomb" wasn't an offensive ability. Having one big damage dealing bomb instead of the little ones would have been awesome, hopefully they add an improved stick ball in if we get another ability update.
- 12 years ago
The plants do seem to have the advantage overall.
Chili Bomb - capable of multiple kills
Mine - instant kill for one target
Spike Weed - temporarily incapacitates a player as well as damages them for 50 points
2 Cactus variants that can one hit kill with a charged shot.
Chomper which is instant kill on swallow.
Is there a sunflower variant which can one hit kill on a fully charged shot, also?
Are there any zombies that can one hit kill someone aside from an imp punt or ZPM?
All Star's tackle does high damage, but I've always had full health plants survive afterwards.
It would be nice to have a chart that breaks down damage per shot for each character and include some kind of fire rate (low/med/high).
About Plants vs. Zombies™ Franchise Discussion
Recent Discussions
- 7 hours ago
- 17 hours ago
- 17 hours ago