Forum Discussion
Even if they don't allow for a large blast radius on the beans anymore, they need to readjust the damage they do. When you get a bean next to a spinning Brainz and only see 4hit points come off you're asking yourself, "why do we even have these beans?"
As I said, even while playing as a zombie in GW1 when I saw a bean get dropped nearby, I knew instantly if I had time to get clear and remain in the fight, or if it was going to take me out, in which case I just said; "welp, I'm dead" but never did I feel that's not fair. I don't think anyone else did either, otherwise people would have made them change it.
There are a LOT of powerful characters to keep peas in check, even more so now with these new characters, so weakening peas like this was completely unnecessary. And negates much of why a pea is important, for the fact you can help clear out bases, even if the zombies all scattered out of the base to avoid dying it helps somewhat, but with the beans this weak, the zombies can literally just continue to stand their ground knowing that unless the bean lands right on top of them, they might feel a bit of sting, but otherwise be just fine.