Why the "do 20 damage" quests? Also, some random battles cheat
Hi, long time without posting. Well, on topic
The quests were better before these came out. They' re unncecessarily harder and take more time to complete
For example, when you get a "win as X class" you have a chance of 2 out of 5 to get a class for the ticket boost of the week. But with "do 20 damage as X hero" the chance of getting a hero with the biggest boost is very narrow
And worse, when in multiplayer the opponent concedes, you complete the "win as X class" But with "do 20 damage" you can be not even close to completion, making it a phyrric victory
Now, I've really enjoyed the random battles, but at leasts in 3 decks of the opponent when you play as zombie (vs plants), the AI cheats
A Chompzilla deck uses Wild Berry, a Kabloom on a Mega/Solar
A Citron deck which uses the Chompzilla one mentioned above
A Wall Knight that after blocking you the first time, goes back to having the 3 blocks available. That allows him to play Uncrackable twice!
Well, that's it. Do you like these quests? Have you found some other cheating AI? Share!