Forum Discussion
@PerniciousPeaIt's strange indeed. I think it's due to the fact that the game was evidently rushed in less than a year as there was no true beta like gw2 got.
Gw2 was made quickly after the success of 1 but it was a direct sequel and could pull a lot of assests and animations from gw1. In bfn though they tried recreating an entire artstyle and combat system from the ground up and no longer used the previous character design models or animations. Artstyle and models that were most likely meant for the pve game and not a shooter. There is no real reason why the game turned out the way it did other than that it was a bad overwatch clone or that they simply ran out of budget and were crunching to meet deadlines.
Neither gw game is perfect but you can tell from a short amount of playtime that a lot more care, time, and effort were put into them than bfn.
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