Xbox One - Unable to Invite friends without quitting, no pre-game lobby, no switching teams
Looks like the dashboard update mostly resolved everything except games not auto-populating when people leave, cheers!
Xbox One
When playing the game with an already established party, it seems that one invite is sent when a player enters matchmaking. The invite goes out to all party members, party members accept the invite, and the game begins.
1) If a new player joins the party, there is no option to have them join in progress. There is no invite sent to the new player. The new player can't "join in progress" with any of the friends currently playing. Existing players can't access the Friend's profile and send them an invite, before, during, or in-bween rounds. Is this going to change, pending the new Titanfall dashboard update?
Resolved with new Dashboard update
2) If a party enters a server together, no priority is given to the party being placed on the same team.
There is an RB button to switch teams. I'm a dummy. Sometimes you have to wait a few rounds, but that's perfectly acceptable
No auto-balancing occurs as other players join or leave the game. If the game doesn't place you onto the team that includes your friends, it never will. This has been proven across all MP game modes, and many sequential rounds where no auto-balancing occurs. This coincides with issue #1 as mentioned above, since you can't even quit and rejoin after you see people leave (aka, the BF4 trick)
The lack of friend grouping makes Garden's and Graveyards immensely less enjoyable than it should be.
3) The game does not regularly populate unbalanced teams with new players after a game is in progress.
If a large number of players quit, and no new players are added to a game in progress, the gameplay balance is adversely affected.
I played a game that started unbalanced, continued that way as more players left, and ended up as a 2 on 1 game before finally quitting
This still happens
I agree with most of that but you actually can change teams.