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MoonLiteWolf's avatar
10 years ago

Yay opinions!! (Regarding "Balancing")

It's a little fun reading the back and forth's in the forums. We all have opinions about characters or the game as a whole and that's great, but we need to remember it's not all about us...things can't just magically be easier for you because you didn't figure out how to adjust quite yet. People to this day still complain about the tuning in GW1 and (warning: opinion) I personally feel like they hit the nail on the head with that game looooong ago. Knocked it out of the park. :eahigh_file:

A lot of comparisons are being made to GW1 and some people even say they prefer GW1, which you know is fine. Opinions again! But lets face it, GW1 is A LOT easier. 😳 Yes it's also very well tuned but they also had a lot of time to work on that whilst the game was public. GW2 is still being tuned and lets remember it's only been out for a month. I honestly feel like the bugs need to be worked on more than the characters you guys keep complaining about...but GW1 also gave you more breathing room while GW2 feels like it's high energy, all the time! My thoughts on how it could possibly calm down was just have some slightly smaller lobbies for the smaller maps, we'll see if it ever happens...

But don't get me wrong; yes there are some characters who could use a little tweaking...but you guys are complaining about the Scientist classes as a whole, which honestly threw me through a loop. 😞 This is a class we've had since the beginning, if you haven't figured out how to fight against him yet, you might never learn...OR if you're new, you still have the time to do so! 

All in all GW2 takes a lot more skill than GW1. You need to learn new/more strategies, you need to adjust to more detailed maps and you need to learn new characters. There are tactics for fighting against any class despite their variant, and yes some will be stronger than others, but the beauty of the game is that there are so many options! And so many favorites 😉

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