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- While the DMG for Foot and Scientist are OP, the circumstances to inflict that DMG are not. Not every player can safely approach a target with a scientist for a two shot KO
- Pirate doesn't need a speed buff because he is a sniper with a great melee option. He shouldn't be fast on top of that. Lets not forget he has an armored barrel to retreat in as well.
- All Super Brainz need a speed buff except Toxic, because he is the best character in the game in Overload.
Overall I believe the balance is pretty decent. Not perfect but asymmetrical games tend to have that issue. Certain characters could use buffs (I'm looking at you Captain Squawk), and others may need slight nerfs but the situation is pretty good in GW2.
Now the just ended portal event may skew people's perception of things since a superspeed Imp is a major pain to hit without a lot of splash and a superspeed mech is no joke either, but the imps vs corn event saw imps get thrashed pretty easily, mechs just don't do well with so much firepower focused on their large forms. Cacti are snipers and hitting a tiny super fast target that can double jump is no mean feat with a precision weapon. Chompers can do well but imps can get away fairly easily if they see you coming. Most Peashooters have splash and the toxic version seemed best able to deal with the imp hordes here. Sunflowers have a large clip size and solid rater of fire but their low health made them less than ideal for the imp swarms.
- pandareno19999 years agoHero+
OMG it would be saltier than the Himalayan seas if kernel corn had 200 hp.
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