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@daalnnii, you're absolutely right. I've had 10 cards several times and still have not had the possibility to form a good strategy. Sometimes you get full of high-cost cards and you can't use them, or you just do not have good combinations (synergy). As always, the subject becomes complex to be analyzed.
I personally feel like that creature-based zombie-draw is just way to "robust" (?).
Kite-flyer, commando-imp, scientist and now the new lucky-imp do their thing without much of a loss in stats. Plants either have no creature-based Card draw at all or they don´t stand the competition. I mean; no doubt things like Sage Sage, Party Thyme or Plucky are playable but they all have super * stats in exchange for card-draw thats on top of that also much harder to abuse then just playing a few imps or a kite-flyer.
It is absolutely fine to have good card-draw outlets but man.....1 brain for a 2/2 which is already pretty top notch PLUS that insane draw at some point at the game....idk. seems overtuned...he also is a imp which is not insignificant. i think the draw itself wouldn´t be unfair if it where attached to a less efficient body....a 2/1 for 2 or a 2/3 for 3? maybe?
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