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Anonymous's avatar
Anonymous
9 years ago

Zombies are not Balanced

Zombies are not balanced(...again). There is so much to talk about I don't even know where to start. They are way stronger than the plants. I was on something around a 7 to 8 game loss streak as the plants. Then I play one zombie game to complete a quest and I win.(Even though the plant player was level 4 and all zombie players are rank 12 and up- up to a rainbow star rank. But how do you think they got so high in the first place?) I actually started out playing as the zombies, and I was winning 85-90% of the time, but I switched to plants after I realized that the zombies were 'overpowered'. (Plus, the plants have better designs anyways in my opinion.)

Like the Arm Wrestler Zombie... Why does it cost 1 brain? ONE BRAIN. At the most he should only buff himself with damage and not health. Or cost at least 3 brains.

There needs to be a huge overhaul that either weakens zombie buffs and abilities, increases the brain cost of the zombies, or reduces the cost of plants.(Or all of the above) Right now almost every zombie placed has a special ability, either to buff itself or other zombies or both or something that will debuff the plants or move them. And most of them cost 4 brains or below. And Zombie buffs are also continues, like the Chicken Mascot Imp, the Arm Wrestler, the Party Dancing Zombie, etc... Where every round they get stronger and stronger. While with the plants its "When Place: Get +2 health". Which becomes useless against 'Deadly' Zombies that are probably hiding in a gravestone so you can't see it. Speaking of, the entirety of the Zombie play order is better than the Plants.

Zombies place first, they have the first move.

Plants can react, yes, but they'll most likely just be defending from a zombie with high attack(Like the Tennis Zombie.)

But the Zombies have the gravestones anyways so you still can't even tell what they're doing. Taking away from the 'reaction'. It could be a Gargantuar that will do 6 damage to you so you place a plant in front. Or it could be a Sumo Zombie and it moves the plant away, so you take 2 damage anyways(Most likely more because of cheaply priced buff tricks).

THEN, then ZOMBIES get a reaction with the trick phase. They get first placement AND a reaction. That would be okay if you had to pick and choose, Zombies or Tricks. But everything Zombie's have is so cheap you can do both. Plants make a combo? Well Zombies can just "Destroy this plant" "Destroy all plants with said number of attack or defence". Plants are so weak when first placed to begin with so that usually wipes them out. Becuase plants like the Spineapple cost three. Or like the Aquatic Smackadamia which costs 5. You can't place them out and something else with them to buff them, you can only place one. While zombies can put out a +2+2 zombie that cost one brain, then uses the camel crossing twice to give it +4 health, AND when you put a plant in front of that zombie it gets +1+1. Next turn, buff that zombie +2+2, now it's pretty much unstoppable. Now it's invincible this turn because of the Coach. Now it's getting +1+1 every turn because of the Chicken Imp, which is also making itself stronger.

Try to stop them with a 2/1 2 cost plant? Or a 3/3 5 cost plant? "Destroy this Plant".

There is no way to counter the Zombie trick phase. There should be a card where "Zombies can't play tricks this turn". Because right now there is nothing you can do about their buffs or instant takedowns.

Plants just cost way to much sun to compete with the cheap zombies who all buff each other to at least +3+3 every turn. I think I forgot to talk about something, but i'm done for now. There needs to be a balance patch quick. 

60 Replies

  • Anonymous's avatar
    Anonymous
    8 years ago

    Plants are currently much better. No question about it

  • daalnnii's avatar
    daalnnii
    8 years ago
    Easier to play/more straight forward? Sure, but easier =/= better.
  • OldSchool9210's avatar
    OldSchool9210
    New Vanguard
    8 years ago

    No sides have balanced synergies right now. Soooo, both sides aren't balanced.
    There's a lot of unbalanced OP decks like Healing, Pets, Sports and Clique Peas.
    It's not like this game will ever be balanced by a whacky thinking company.

  • daalnnii's avatar
    daalnnii
    8 years ago
    @OldSchool9210 in a sense... But in the end it comes down to two things, luck and player skill/knowledge/experience. Given the right circumstances and any decent card can become overpowering.
  • Anonymous's avatar
    Anonymous
    8 years ago
    I think that might be the best way to describe the situation. Both plants and zombies are unbalanced. Both have ridiculously powerful cards that either have no real counter or very few possible ones that may not even be in the deck they are facing.
    Both sides have cards that upon them being put in play....just turned into a decoration, because the opponent usually concedes before you have even had the chance to use it.
    Both sides have cards that bring players in droves to forums and/or message boards to voice their opinions on why that card needs to be nerfed etc.
  • OldSchool9210's avatar
    OldSchool9210
    New Vanguard
    8 years ago

    I think Plants are getting better than Zombies. Because playing Plant Heroes makes you win 99% games guaranteed. I'm not lying but it's true to everyone.
    No one is ranking up on Zombie Side and it's really nothing for the devs. I've seen people still using Zombie decks and they are still suffering on losing. At least the Zombies aren't the problem anymore but i don't think the Zombie mains aren't really happy right now.

  • OldSchool9210's avatar
    OldSchool9210
    New Vanguard
    8 years ago

    I was wrong, Zombies do still have strong ways to destroy a plant hero. I just used my Go-Nuts and i thought it was a deck it can get me to UL but i was wrong. THIS GAME IS BASED ON RANDOMNESS AND RNG so i can't do anything to win any game. This game really bullied me and no matter how i tried making a deck i still didn't reach UL this season. It makes me think Popcap should do something on the winning rates on the deck because this RANKED MODE IS PURE CANCER,

  • wonoz's avatar
    wonoz
    8 years ago

    Then don´t play ranked as soon as you are stuck....beeing stuck means you reached the spot where you belong. Fairly simple. Diamond and Taco are VERY GOOD results as well. I also said that in the other thread; the way the system works; the more active players the community gets the better the matchmaking becomes, the harder it will be to cheese yourself up to high leagues thus making UL what its supposed to be; not for everyone

  • OldSchool9210's avatar
    OldSchool9210
    New Vanguard
    8 years ago

    So, do you think the Ranked mode should be extended this time? 
    Because now that Set 3 comes out, it stresses out every players for trying to get through UL.
    Maybe it should lasts for about 6 months or so. We want to be relaxed from the comp and enjoy.

  • Anonymous's avatar
    Anonymous
    8 years ago
    Why are you so concerned with the league? You are so worked up over the league ranking and it doesn't matter.
    The fact that the seasons are 5 weeks means that you have a chance again soon.
    Play random battle. Unless you have a gem quest to win multiplayer, you should be practicing in random battle.
    If you can't hold your own in the random battle, losing here and there not a big deal, but if you can't win more often than not in random battle, the league is harder than that. I guarantee you that

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