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Re: POGO BOWL: Disappearing Pins on lower end or over taxed machines

Yeah ... They need to get in there and smooth out some "bumps", all right.

Besides the chat being wonky, one or both of the the following ought to be considered:

Ball speed and aim need to work TOGETHER and not independent of one another.

Classic Option: The way it exists, in order to accurately aim, ball speed (ergo pin action) is forfeit. By the time the ball is aimed/released the power timer has minimized and there is no "oomph" on the ball.

Tap Option: Make aiming more consistent. Presently, accuracy in aiming is sacrificed in order to regain above mentioned speed/pin action.

The only way to again make this a game of skill (calling for shots to be more duplicable, on a more regular basis) is to either make the necessary adjustments to the above or include a third option. 

I hope that a moderator is reading these and can forward these thoughts to the programmers. 

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