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219Daylight1319's avatar
219Daylight1319
Rising Novice
3 years ago

Blueprint Design Challenge

So, since I have only this forum as a platform for talking about the SimCity Buildit game, I guess I intend to use it.  The most recent context for the total nonsensical elements of the game are the recently introduced Blueprint Design Challenges.  First, there is absolutely no instruction anywhere about how the voting really works beyond the sketchy summation in the FAQ’s on the design page itself.  Elo? Really? Who comes up with these names?  And what does Elo stand for? 

Second, why am I voting for designs that are not in my league?  And why am I voting on designs that don’t follow the description of what we are supposed to be building? I have provided 2 images here that will support my complaints.  None of these people followed the instructions or were in my league.

Third, when my city is being voted on supposedly I’m being paired with someone in my league.  I can’t imagine why all these people want to spend what must be hours and lots of money to build Disneyworld like cities.  They aren’t realistic.  They aren’t that interesting after you’ve seen the first one.  But more often than not, when I am asked to vote, it is only rarely that I see someone’s design that truly stands out and I want to vote for.  Most of the time it is dull, Disneyland, or not following the instructions.  Doesn’t this defeat the purpose of the competition?  Shouldn’t there be more objectivity and less subjectivity?  If a mayor, such as myself, is totally subject to the whims of children, or adults who don’t even follow the instructions, then what’s the point?

When I tried to submit this content, EA discarded my images as “not matching”content type.  Way to go EA.

3 Replies

  • Design Challenges are a fun means to score extra goodies while building non permanent cities.  I like the idea of getting Blueprints just for submitting a design, so the vote does not completely dictate how what you have available in the Design Challenge Blueprint exchange.

    I do find it odd as well to vote for submissions that clearly were just meant to fulfill an assignment in CoM.   I play in the Platinum league and honestly I'd like to just vote for Platinum League Designs.  As for which designs the voters choose to like, this is more of a complex issue involving trends in the game and available assets designers have.

    There is a trend or "Meta" in player submissions where cities are being built around landscape and parks rather than park and landscape  surrounding the cities themselves.  This Design Practice creates the "Disneyland " or " Disneyworld" appearance of submissions I believe you are referring to.  Often these designs appear not to focus on the theme of the challenge.  For example a  " Smart City Design"  may end up having a large quantity of parks or Landscape items in the center with the Educational items at the periphery.  The focus is on the greenery not the contest theme.

    The problem is the Voters are choosing to like  these " Disneyland" designs as you describe them instead of City Centric or the Design theme the submissions are supposed to follow.  This has allowed this " Meta" to basically dominate DCs.  If you are a DC player and you know a winning formula, why are you going to change the way you play to reduce your chances of winning?

    This design trend also requires a player to have a good deal of Landscape and Park elements.  I think this where your " Lots of Money" comment comes in.  Those Sakura forests and  Plumbob parks are not cheap...I guess the higher level Design Challenge Leagues are meant for players with more assets.

    I think a solution to some of the angst you are having in regards to DCs..is for EA to create maps solely for Design Challenges.  Add Mountains , hills  or bodies of water across maps to break up the potential of a design submissions that look more like floral presentations.

    I don't think EA has the time to do this but it could help tilt the "Meta" in Design Challenge Submissions and Voting.to more something you might expect.  

  • This is interesting for me. Especially when it comes to design. I noticed that finding a quality specialist is not so easy. Do you think so too? 

  • @NewGoodland I agree that the current voting method is problematic but want to use DCs as practice areas for actual current or future regions. DC only layouts reduces the applicability of tested methods in other areas without much more awareness than I’m likely to achieve here.

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