I've waited to give the Club Wars a few goes before providing feedback, and I think it's a big mistake to have added it to the game.
I've been playing for over a year, Level 53, 2 million plus population. Our club has evolved over time, but includes people from the USA, UK and Japan. I really enjoy the CoM and the club members cooperate really well to help each other out, and we consistently get the third chest reward. We're also good at helping other members out with expansions.
The Club Wars seems counter to everything that the game is based on - buildit not destroyit. I know we have the Vu disasters but I only ever use them as part of the challenges.
It seems a strange philosophy to shoe horn in a war element into an existing game when competitors have it as the core of their game, and therefore will always be better. Why are EA using an existing successful game with a different philosophy to compete in that market ? Make a new game.
The main downside is that my Club is now split down the middle by those who like the Wars and those who hate them. We've tried to all participate and complete both CoM and a War, but it's too time consuming to do both. The result is that we've dropped a reward level in the CoM, which for those members who put in the time is very disappointing.
if Club Wars continues in the game, I may stop playing, or at least play less.
The developers should have concentrated on solving and improving existing elements of the game.....allow trade of omega supplies between players.....greater variation in epic building design......greater variety of design in Paris, London & Tokyo buildings.....and how about allowing players to actually trade real estate....