Compliments on the recent additions of new disasters. While this makes it more difficult to level up individual disasters as the pool of cards is now more widespread, this is likely a positive impact for the game.
Still hoping for some tweaks to the city shields. Not fun when inactive opponents are under shield for 35.99 hours of the battle. Makes it very difficult for club members to earn war points and gain reward chests to gather disaster cards.
Suggest a 12-hour maximum shield so you can at least attack each city 3x during a war instead of only once when they are not active.