Constructive rebuttals to your first point -
⚽ winning a war is NOT the only goal in Club Wars
- collecting Rewards Chests is the goal of most of our members and opposing cities
- this becomes difficult when multiple hackers gang up and wipe you out all the time
🏈 coordinating members is more problematic than you think
- have you ever tried to get all members to all do the same thing at once? I have and
have failed most of the time. they all have their own agendas and just do not listen.
🏀 going under shield when leading exists right now
- the option to go dormant when leading exists right now and has been used by us as
well as by opposing clubs - but we only do so near the end of a war when we have
all collected the most Rewards Chests that we are ever going to collect in any war
Upon reflection, I've already abandoned my second suggestion and have come up with
an alternative one ... cities without any level 10 disasters begin a war while shielded -
only hackers are fully exposed at the very beginning of a war - that way we get a chance
to "snipe" at them ... also, cities with 10 disasters can never go under shield of their own
accord ... the thinking is to try to level the playing field so to speak and give non-hackers
a chance when confronted by hackers.