Anonymous
9 years agoFeeder Cities
I know that some players do share their devices with other players, like a sibling etc but I would estimate about 95% are the same player with a secondary city which produces resources which are then...
That's just it though. You're using a feeder city to skirt around the imposed limitations the game has in place for you to either spend time, resources or SimCash on to achieve. I have a lot trouble finding expansion and storage resources and have to rely on thought bubbles, or trader HQ to receive, or spend SimCash. If I had a feeder city then it would reduce my time to make upgrades by half - therefore I probably wouldn't be spending any SimCash for those last few items in order to make the upgrade. Having to store all of these expansion items puts a stress on my storage capacity, which limits how many items I can make which then makes it difficult to get make progress on Epic buildings or CoM. Having a feeder city essentially doubles my capacity to store and/or make new products making those aspects of the game far easier and me less likely to spend SimCash.
Therefore yes I agree with the OP. Feeder cities are not within the spirit of the game. If EA decides not to put an end to it (which I'm guessing they probably won't) the only alternative is to equalize the benefit feeder cities have by requiring more and more resources to make progress within the game. In my opinion they already have started doing this considering how difficult the last few expansions have been.
J