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@RudeBushman I think you may be missing what I’m sharing...I actually have seen (with the latest this morning) where the cycle started with a couple of filler items followed by multiple useful items (including simcash) moving back to filler items and returning with 6 useful items before ending with 3 filler items. My point is to ride it to the end even if it means having to dump the filler items for cheap in the market...you never know how the cycle will run and what items you may be leaving on the table. At least that is what I’m seeing.
@PinnacleValleyI have never seen one get simoleons, sim cash or golden keys more than once every 24h. Other items can be found randomly.
I have just found out game has some differences at other xp levels, so I'm not trying to denie anyone's experiences. I'm at lvl 99
But as said in my game things mentioned earlier comes every 24h others have variety.i know this for 100,% certainty as I have done few golden keys com tasks, even it's one of the tasks I try to avoid like plaque
- 5 years ago
@Penakyna I agree, I normally only see those items once per cycle although I have received simcash twice in a cycle on at least 3 occasions. I also include expansion items as well as London, Paris, & Tokyo items and expensive items to produce in the useful items category. I’ve been observing this pattern for years now and have come to the conclusion that it’s stabilizes for 3 to 6 months and then begins to randomly change parameters for the next 90 days and then becomes stable again for 3 to 6 months and reverts back to changing parameters. That is the reason I suggested following it to the very end...not taking exception to what @RudeBushman shared because they are correct based on the point of cycle. Take care.
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