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Anonymous
10 years agoA possible solution would be to have a weight system, where previous selections would influence the priority of a buyer. For example, if someone tries to buy grills several times, each attempt would increase the number of grills displayed in the trade, and would also increase the priority of that buyer relative to others (arbitration could happen during the load screen to the other city for example) until that buyer successfully either buys or sells a grill, and the priority would then reset.
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