Forum Discussion
Of course it do exists thousands of dead cities that EA doesn't remove, but are we sure these clubs are dead ones?
The strange thing is that all of those "inactive clubs" somehow are not inactive, 'cause matching in a war requires both clubs to declare war, therefore those clubs still have some kind of life. If they were dead clubs, they simply wouldn't declare wars!
If they were feeder cities, at least they would have had to repair some damages to stock war items for main cities, but they didn't.
Maybe the truth is that we're warriors and we're simply playing the wrong game.
Here's my theory: Historically, SimCity games focused on building a city. People playing SC games are -probably- not searching for a war game, but for a game where to have fun building a city. When I first installed SCBI that was what I was looking for. I didn't expected to find a war feature (indeed, there weren't wars at that time).
So, MAYBE, lot of people simply doesn't care at all about wars and simply declare it to help COM if required.
Wars are a part of the game, but my question is: is it a main part of the game? How many players see wars as a main part of the game?
Of course, there's a core of warrior-players like me, like PinnacleValley and many more, living wars as a main part of the game (I could bore you all with numbers I estimated, but I won't). In my case, somehow wars became more important than improving my city. I often read pessimistic posts on this forum, made by warriors like us, where a catastrophic future for SCBI is prospected with actual war system. But my recent experience made me start wondering if warriors like us are simply focusing too much on a part of the game that maybe are not so important, at least for the main part of the players.
As said, that's just a theory!
Hi Meesfeet, of course you’re right there are some folks in these dead cities...more likely than not a feeder that’s serving as a placeholder who probably start the wars to pickup cheap war items for their primary city or club. I will readily concede I’m a fierce competitor but I’m far from a warrior in this war game...fact of the matter I’m one of many that have taken a sabbatical from the war games probably permanently or at least until someone at EA recognizes their issues and addresses them accordingly. I enjoyed the war game for the first several months when folks actually competed but then came the greed factor and the blantant use of the strategy...quite frankly there are only so many targets in a game and the use of the strategy created a lot of frustration and even winning didn’t matter, you walked away knowing you wasted your time with no entertainment value gained (great job)...then the blantant disregard of customer complaints made it that much more less appealing.
Don’t get me wrong, I recognize this is perhaps the first time in the sun for some folks, translated they are being recognized as being talented and perhaps even great by some of their peers and it means so much they all willing to spend big money to stay there. Sadly even these over zealous warriors will eventually burn out...nature of the beast.
As for me I will enjoy the Sim City part of the game and continue to work with two wonderful ladies who are diligently working to provide a supportive and encouraging club environment with the focus on CoM and assisting each other in developing our cities and achieving our personal goals for the game...I’ve been fortunate to play this game with some really good people and simply wish to pass on some of the kindness. All the while I will watch patiently (ok, probably not) to see if EA starts to recognize they have a major problem that’s causing ramifications far beyond this game and at least address this stupidity and perhaps then I will accept the standing invitation to participate with a top 50 war club...or not - it really doesn’t matter, I’ve had my day in the sun...
- 7 years ago
Thanks to everyone who responded
Lots of pros and * as I would expect.
An option we are now looking at is starting a new club in Arena 1 with a couple of feeder cities and running it parallel to our main club. Take the new club high in Arena 2 or low in Arena 3 and then migrate the existing club across.
We think this a better option than a complete reboot. Tbh we have an issue with inactive members also, so the idea of a fresh start is appealing too.
Thanks again for the replies
- 7 years ago
The insights here are very useful for my team as we are exploring the possibility of migrating to Arena 1 to escape the current nonsense we are facing.
But looks like the same issue still exists. It’s always the shields that make the game boring. Unfortunately, EA has no intention to address it.
We will not migrate from the looks of things. But it is matter of time we may drop club wars if things don’t change. My team’s most fearsome warrior is talking about not warring anymore. It’s only for the club that she carries on. For me, it’s for the club that I still play this game. I really wanted to rage quit few days ago. And it was not the first time I felt that way after dealing with so much nonsense from opponents.
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