6 years ago
No to shield buster
I write this as a loyal Sims buildit player. Spend countless hours and real dollars. Sims does not care about us. We give them our time and money. And they slap us in the face, while forcing us to c...
shield buster is not good
@yuhhboii33 You are absolutely correct I am full of it, the aggravation, frustration, boredom, etc. that comes from playing the turtle teams...before you go all PERIOD perhaps it would be wise to understand exactly what the “strategy” is - simply put it is a race to the bubble with the lead and hide for the rest of the war...this strategy has caused hundreds to leave this game and many to go on sabbatical in hopes EA will fix the game. Using the bubble to rebuild your city and coordinate your teams attack is definitely part of real strategic planning but your mission is to come out and fight the war rather than hide for hours like a scared 2 year old (no offense to 2 year olds intended)...you stated you do not sit under the shield very long which is in complete contradiction to the “strategy” - so what are you saying?
Perhaps it would be worth your time to read the thread on time to shift the paradigm...not for what I wrote but for what a couple of mayors who have been to the pinnacle of the game have shared...you also will learn that I think the shield busters are not a solution but a least it’s somewhat of a vale admission that perhaps allowing the “strategy” was a misstep.
There used to be 3 ways to play war:
1. Casually, not caring about the outcome
2. Good strategy at the start
3. Hack
Because of shield buster method #2 is now dead. War will now cultivate players who don’t care or who are hackers. Game over for the competitive, legit player.
@NerfProbe Since I’m not sure what you’re referencing with #2 I’m assuming you are speaking of the turtle strategy where you race to the bubble and hide for the balance of war...if so you categorized it correctly as a number 2. After all the shield buster was designed to address this “strategy” and there is nothing competitive about it accept the foot race...legit, not where I come from. That being said EA must address the hacker issue...as far as the strategy boys are concerned you brought this upon yourself. If you are a player similar to what @yuhhboii33 described that he was, I have great sympathy for you...the legitimate competitors who come to compete in what they signed up for, not watch paint dry. If I misinterpreted what you meant by #2 please help me understand and I will extend my apologies.
Make wars shorter now. Cant watch 36 hours. Or I'm probably done. Shielding can beat hackers, but not now. Cheaters do win
As a long time adult player of Simcity Buildit, I totally agree. The game has been dummied down and there is no longer any strategy to the game with the Shield Buster. Those who whined about being domed are too dumb to realize that there was a strategy. NOT HAPPY! Get rid of the Shield Buster. I refuse to spend any more money on the game until it is gone.
Another one of those claiming “if you hate shields, you must be too dumb to know strategy” guy lol
Yes, I hate shields. But I can cut and paste my reply on another thread to show you that I most probably know about strategies more than you, you know.
Don’t assume. Just because I don’t employ shields to score wins doesn’t mean I don’t know how to use them.
Pinnacle I respect you but you wrong on this one. Going into dome was “checkmate” in war. The starts especially A5 top wars could go for 12 plus hours battling boosts (umbrella) dodging dud, - yes trying to win as a team with STRATEGY. And we could beat card and parts hackers with determination and strategy.
i fully understand frustration in lower arenas of domed teams due to inactivity omg frustrating.
the solution was a surrender button. Wars are too long. 12 hour prep, 36 hours war, 12 hour cooldown - for sure I understand the frustration! When someone is checkmated in chess you don’t handcuff to the board and force them look at it more than a day!
the biggest error is making shield buster an attack it should have been a boost. As a boost it’s activations capped by arena activation limits secondly it uniquely defeats another boost - umbrella. It is so WEONG any attack defeat a boost. All the problems flow from there...
and the issue a surrender button to shorten war is still worthy and commonsense and deserves a reply from EA / T20
@katieqs1 Perhaps I’m wrong which wouldn’t be the first time and most assuredly not the last...but in this case maybe not. Having some experience at a high level I will simply say not all is as it appears and simply leave it at that. As related to J6NiceL I would without hesitation state you made an incorrect assumption, he has great knowledge and insight and assuredly understands what it takes.
As related to a surrender button it’s a great idea...it was a great idea when Duckups suggested it - and even better when Modern Thinker posted it well before that (he was the 1st I saw - so if I excluded someone it was not intentional). An even better idea would be if you linked that to a last man standing rule...if no one surrenders then the winning team must have at least one member out if they had sufficient time to replenish their energy - talk about strategy. Can’t win hiding...
if you wish to gain some insight into this troubled mind, often referred to as the VOID...please take a look at the initial post in the thread “Time to shift the paradigm” - it offers for some interesting reading and I would appreciate your feedback.