Anonymous
9 years agoOmega Mall Ripoff
I find it unfair that we are not able to sell omega items at our own rates. For example the game offered me 335 neosimoleons to sell 2 pairs of antigravity boots, when I checked the neomall 1 pair of ...
I too have a really tough time managing Omega items blocking my ability to continue collecting them because they can't be sold, other than the Adviser who pops up and says, "Hey! So-and-so city would like to buy 'x' item(s) for ___".
I am beyond tired of having to bulldoze existing Omega buildings just so I can try to cull through my existing stash if items by refreshing over and over until I find some item(s) to use that I'm not trying to apply to something like increasing Item Storage or my NeoSimoleon Bank cap.
I'll voice that the NeoMall is a price rip off too. I'm not sure as to the logic behind making it so highly expensive. I'd think that since we have no way of selling Omega Items, so that we may continue to fish for them via the OMEGA Research Center, lower prices on Omega Items in the NeoMall would create a better opportunity for higher usage of items to assist in the city building process, but I guess that the devs would rather we struggle? Yeah, seems so.
If I understand it correctly You said that you bulldoze your Omega buildings to get new ones that have better building plans? If so you should know that there is an option to get new plans with (at least sometimes...) different materials.
My take on the prices in the Neo mall is that EA only wants us to be able to buy one single item there each day and that is why the prices increases at the same rate as our income. Although it would be nice to buy more I think we just have to accept it.
Yes, I will bulldoze existing buildings because the architectural plans of the "younger" buildings are easier to satisfy than that of the more "mature" buildings.
Sure, you could take a chance on re-rolling the plans of a building that's requiring 6-10+ OMEGA items for days on end, or just bulldoze it and start from scratch on a building that can be developed much faster. It's a quicker way to free up OMEGA Storage space faster, for me at least. It's not at all the way I would prefer to handle storage management, but until I can increase my OMEGA Storage (currently at 55), it's the fastest, most controllable method that I can come up with, given the state of game-play.
😉