Anonymous
10 years agoOMEGA TIP
Hi guys and gals.
I am looking at this forum and another forum and i can clearly tell there is an issue with the OMEGA update.
I'll start by saying i do like. I'm a fan of new buildings, i t...
I'll chime in as well...
I have a level 52 city with 10 neighborhoods/blocks (16 residences per block) with all potential expansion areas accounted for. I have an 11th block dedicated to factory and commercial buildings and an erea. I have an average 1.6 M sims living in my city which provide an average 24k daily income. (*I still hold fast to the need for daily Income to stack - for those times when you don't tend to your city on a daily basis... That's my city's money & IT WANTS IT!!)
I appreciate how the OMEGA ecosystem basically relies upon it's own unique buildings & infrastructure to build, grow, and sustain its population. That's nice.
On the other hand, the "cost of living" for these structure is re-dic-ulous. When you buy any other Service structure (i.e.: Fire, Police, Water, Power, etc.) the cost remains the same for each subsequent building needed by the city. For some insane reason, the OMEGA services increase in cost. Why? I might not gripe if the increase was marginal, but it's not. ... Almost 10k NeoSimoleons per new building in some cases. If the increasingly expensive buildings offered additional service functionality, well, that might be understandable, however the services provided remain the same despite the price increase.
I think someone has made a mistake on the development of the new update because there is just no way this is a good idea. What world do they live in where you, let's say, visit the grocery store and the cost of duplicate items increases the more you buy? There's not any operational costs to factor in as there are with previous SimCity games so why this punch in the gut, SimCity BuildIt devs?
Bottom line [for me], the OMEGA update was very exciting and warmly welcomed into my city, however having spent some time and getting to know it more personally, I no longer look forward to replacing my "outdated" Services (Power, Water, Sewage, Waste) nor supporting this highly expensive OMEGA Corp. much further down the road do to excessive costs of business.
This does seem to be an issue with many players and as much as i try not to let it get to me, i can say that i don't think it is a good way have a game.
It's been introduced with Epic buildings and with the max manor building too.
I've come to think that i won't be building consecutive buildings for this reason alone. It would also take someone a very large space to accumulate enough neosims to achieve this increasing cost too.
Thanks for your addition to the post.