Re: Global trade HQ
@themetrimangel @Actionj925 I just wanted to say, creating a filter will not help you at all, it can be even worse.
I used to complain about how useless the market was until I understood how it worked, The game is designed so that you need items, for everything, having items means you advance, having items fast means that you advance very fast in game...
You need to do a cargo? market
Need seeds? market
Need repair building? market
Need upgrade a building? market
Need do regional? market
Need unlock an area? market
If everything were easily achieved in the market, the points in COM would grow impressively and like everyone else we would advance in the game very fast, as well as make deliveries in war really fast and attack a lot, the speed will make you reach the end fast and finish the game very fast, which is obviously not the best result for EA (not even for us, who want to waste time in this silly game)
therefore EA creates lots of items to stop this growth (with regions, and forced sport items just to make everything more difficult).
at the same time, some items have bad prices, to force you not to sell them, therefore, the reason why you cannot find flour is because most prefer to use the flour for pizza (which gives more money) instead of selling the flour in the market, creating a shortage of that item, and generating endless burgers, pizzas, and other items that are sold at high prices.
EA can easily fix this by allowing us to price the flour more appropriately, but it doesn't, if it does, the flour will be readily available (a lot of players would like to sell it), making sure that when we need it, we find it, and hence the explanation I already gave about fast forward in the game.
You can easily check this with the '' soup'', this is an item for Frosty region, and need 2 vegetables, fish and spatulas (I don't remember if it are 2 spatulas or 2 veggies)
The truth is, if you add the price of 2 veggies, plus fish, plus spatulas, that is, if you sell them separately, you get more than 1000 coins, but this soup, has a maximum price of 800, yeah, you actually losing coins if you just going to only sell soups, lol.
The reason why this is so, is so that nobody wants to sell soup and therefore, it is an item that you cannot find in the market, if you do, it is because an inexperienced player sold it because he had no more space. In such a way, when you need soups, you are forced to make it yourself, slowing down your game, anyways, you can have a club and get it from your partners that they want to give it to you even knowing this.
the best way to move fast and not need the market so much is to be part of a club where everyone has learned to be friendly and help each other.
so the problem is not that there is or is not a '' filter or search engine '' because, even with that, there is very little soup and flour being offered,
In this way, if the user can place `` I'm looking for such items '', he will get it quickly, increasing demand and therefore, many products disappearing and making the market even more unnecessary.
there will be players who will only place `` camera, lock, grates '' and will be there, farming these items preventing everyone else from getting it,
Everything will depend on your device, and your internet speed, so that when you put `` I'm looking for a camera '' and finally after several attempts one appears, you can load the city really fast, be quick with your finger, touch the warehouse, and buy it (using a fast internet) before another user, otherwise, you will only see the message '' sold '' as usual.
I imagine that even a ''watch'' will go into shortage with a filter, which is an item that I can find from time to time thanks to the randomness of the market, but if everyone can locate it quickly, it will only be a knife war.