Forum Discussion
I like the war related tasks in CoM because they are fairly easy for me.
It seems like it would be super easy for the game developers to write in a code in the game that looks at the total number of active war players in a club and match them with a team that has the same amount and level of active war players. For example, they could take the average number of active scoring players in a club’s 5 most recent club wars and match that up with a similar club in club wars.
This is what the ELO is for, to have clubs of similar rank match up to each other. If they use other criteria to match up people will manipulate the team list to ensure they get easy matchups and artificially rise up the ranks.
As far as I know the match criteria is
+-100 ELO rank (eg if you are 4800 ELO you can match 4700 or 4900)
List size band ranges of 10-13, 14-19, 20-25
Teams already make sure to have either 13,19 or 25 to ensure advantage.
Perhaps the ELO range is too high? But if they reduce it, it becomes harder to find a match, especially up in the top 100 clubs.
Maybe rather than using ELO range they should use X amount of clubs near your rank.
So if your actual rank is 50 you could match 1-100
If your rank is 10,000 you could match ranks from 9,000 to 11,000 (less active clubs in here)
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