With your encouragement I’ve reported the player for review. Obviously they could have spent 1000’s of dollars to get cards, and while that’s definitely happy for EA accounting it’s game breaking and causes their (also paying) opponents to doubt the integrity of the game enough to quit.
Very true regarding making any video game low priority, as anyone should. What I’m suggesting is the devs actually watch what happens in club wars in the top 200 area and higher. What you’ll see is players who are online 12+ hours without break and must be up all night watching the war map, or attempting to sleep with sound on so they hear events and get some very restless sleep. This is because of how war works and its 36 hour attack phase. Instead of blaming the player base for crazy behaviour perhaps EA could design their game better.