Was a little apprehensive about downloading the Regions update after reading the negative comments here and on the game's Facebook page. But I took the plunge and am absolutely loving it !
Am enjoying the refreshing change of scenery, new buildings, new items and gameplay elements.
While it was a bit challenging in the beginning, once I got going, it became easier. Opted to start with Green Valley, and constantly have my Eco Shop constantly rolling out the slippers and yoga mats. Have lots of epics in my capital city, so I could afford to use several speed up tokens a day. I sell the items everytime I get offers, and am building up a decent bank of regional currency.
Was nice to have Region tasks in the CoM too. The 'Earn 350 Leaf Simoleons' for 2666 points or 'Upgrade 3 Green Valley Buildings' for 3000 points tasks were a breeze. Was lucky enough to get many of those, and it helped me win Megalopolis this week. Just kept selling stuff, or building then demolishing and building again to earn the currency.
Never saw the big issue with needing regional items for building repairs and upgrades. They came up only once in a while, and I just refreshed the building plans and waited 5 or 30mins. If I was in a hurry, I sped it up by watching ads, and within two or three cycles, usually had favourable plans that allowed me to upgrade or repair.
Granted, needing the regional items for deliveries was mildly annoying, but I just requested new deliveries each time. No big deal.
No doubt, the update required many to change their gameplay and learn new things. Perhaps that's what causes the grief. But for me, it keeps a game fun and entertaining. And mind you, I did not have to spend any real money on it post-update (bought Simcash a few times and some seasonal exclusive buildings months ago and that was it).
Some suggestions:
- As many have said, it would make sense to not require items for regions you have not yet unlocked
- Reduce item production times a little
- For the Green Valley map, perhaps fill up the unbuildable areas with more trees rather than it being empty grass
- Make the regions more integrated. For example, make it so like the tunnel beside the Neo Mall in the Capital City, connects to Green Valley, while the highway branching left from the War Depot connects to Limestone Cliffs. And from there, perhaps another tunnel that goes to Cactus Canyon. Right now, the three regions just feel too disparate, disconnected and standalone.
And a request - if you're planning more regional maps, please make one of a snowy, winter setting! Would love to build a quaint mountaintop village or ski resort kind of city.