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Anonymous
10 years agoI used a city block model of two, four by six building space with roads all around.
In the centre of the pair of blocks I used a park a small medical a small fire and a small police. You lose two building plots but get 10 fully serviced building plots - and 100% happy citizens. It's cheap to expand whilst you build population and get the cargo ship unlocked. Before all the utilities unlock you actually get 11 building plots.
This modular format worked for a long while - as I started to use the hospital, fire and police top buildings I was able to recover some of the space. I was able to use the small units on the edge of my city where I could not fill in a complete pair of city blocks.
I have 9 expansions with 71 residential units and space for another 20 and everything is fully serviced. City Dooby Doo
In the centre of the pair of blocks I used a park a small medical a small fire and a small police. You lose two building plots but get 10 fully serviced building plots - and 100% happy citizens. It's cheap to expand whilst you build population and get the cargo ship unlocked. Before all the utilities unlock you actually get 11 building plots.
This modular format worked for a long while - as I started to use the hospital, fire and police top buildings I was able to recover some of the space. I was able to use the small units on the edge of my city where I could not fill in a complete pair of city blocks.
I have 9 expansions with 71 residential units and space for another 20 and everything is fully serviced. City Dooby Doo
Anonymous
10 years agoWhen you get to a higher level and even perhaps at lower, the best thing you can make is metal figure it out time taken you can make 30k per hour, when people stop buying go to wood 20k per hour, when your storage fills up go to plastic it gives you some time to trade on the gthq but switch back to wood asap. I ran with 20 sell slots and never had a problem getting the simoleans I needed. Cheers 😉
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