Suggestion for a decomposition center
I’d like to suggest a new building called the Decomposition Center, which would allow players to break down products made in commercial buildings and recover the resources used to manufacture them. Each Center would have 4 slots, with a maximum of 3 Centers per city. Factory raw materials could not be decomposed. If a recipe contains another commercial product, that product would be returned as-is rather than being automatically decomposed.
There could be two possible systems.
Option 1: players choose a recovery range (0–20%, 21–40%, 41–60%, 61–80%, or 81–100%), with the game determining the exact resources returned within that range. Higher recovery would mean higher cost and longer processing time.
Option 2: the product is decomposed at 100%, with the cost equal to its maximum selling price and the processing time equal to 1.5× its original production time.
The goal is not to create additional resources, but to give players a way to recover part or all of their investment from products they no longer need, while keeping the system balanced through Simoleons and processing time. Thank you to the SimCity BuildIt team and the community for considering this suggestion!