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Hi there and thanks or your response. I’ve been reading you posts here for a long time now, so I appreciate your opinion. I agree with a lot of what you have said especially in relation to CoM…I see your very valid point and after reading your comments, agree that all war related activities should be excluded from CoM and players should have other ways of making points in Mayor’s challenges with, as said before, a greater variety of tasks.
However, I don’t agree with some of your comments about it boiling down to being too hard. I don’t think it’s too much to ask not to have to scroll through your entire depot to list several instances of items for sale located at the very bottom. Nor is it too much to ask to make earning gold keys a little easier or adding a marker to Cargo ship and airport. However, I do think that it is unfair on legitimate players to have to list every non-usable war item individually…this change (though I understand the reason for it) makes it really hard on every legit player. 32 sales slots in Trade Depot is hardly sufficient when you have 40+ ammo boxes to sell and no one except Daniel’s City buys them once every 72 hours. It’s a bit unreasonable and not too much to ask to increase the number of sales slots as EA won’t restore the selling of war items back to 5.
Ever since this change, I have seen a staggering rise in hacker clubs. We are in a war against one now and so far, I have not come across a club that is so maxed out on disasters and supplies. All but a few are like that and definitely all have their storage hacked judging by their individual scores. Besides, what’s the point and where’s the fun when you have absolutely everything? I’ve worked really hard to get to war rank 60 and it’s taken me a long time and a lot of real money to get there, but at the same time I feel like I’m also being ‘punished’ for what hackers do. The problem here is that such drastic changes breed more hackers and for every hacked city that gets banner, 3 or 4 new ones are made. I see this every day sitting in Arena 6 with war ranks 1 and cards maxed to level 15.
Let’s face it…this might be a city building games, however if it wasn’t for the war component, SCBI would have half the players it has today. Most of us are only in it for wars and that includes me.
Again, thanks for your time and for your response 🙂
Take care,
AB
@AshleyBase I’m glad you understand the intended spirit of my response and appreciate your perspective. I have a clearer understanding of where you’re coming from and it’s consistent with what I assumed...your focus is on the war games, which is perfectly fine and I have no issue with at all.
It appears that there are four items you take exception with to my generic classification of too hard. The 1st & 4th item appear to be related so I will save for last. The 2nd item refers to making gold keys easier to earn (perhaps may be reworded as they are difficult to earn or even too hard) which I don’t disagree with but with careful planning and coordination the can be obtained, just not at the rate some desire. The 3rd item is related to adding a marker to Cargo and airport shipments...perhaps I’m missing something but there’s always a boat or airplane in front of my terminals (yes, you have to look to see where the plane is going...but I already know - gets back to planning factor).
The 1st and 4th items appear to be related to the inability to put 5 war items up for sale in one slot...being a long time player you know exactly where everything is located and doesn’t take but a second to get there...I know it must be frustrating having to go to get war items 32 times but any change to accessing your depot won’t change that. The issue appears to boil down to the fact that EA’s corrective action has made it more difficult to pass along items legitimately which somewhat offsets the unique and unusual advantage gained from feeders (cities & clubs) supplying their primary city. In the process it has made it more difficult for legitimate players (too hard) but it certainly helps level the playing field and increases visibility to hackers...which is a very good thing. As related to your 40 ammo boxes, I’m guessing you didn’t acquire all of those in one war and were simply remiss in putting them up timely...back to planning.
I completely agree with you the war game element brought in a large number of f
- 6 years ago
I completely agree with you the war game element brought in a large number of folks and has been an economic windfall for EA...in spite of themselves. It has also brought with it feeders & feeder clubs and cheaters and hackers that were not prevalent prior to the war games. In the beginning it was a lot of fun and hopefully soon it will be again. I’m glad you enjoy the war games. Take care.
(I apologize, there was a glitch in the upload)
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