Forum Discussion
47 Replies
- Anonymous11 years agoIt's pretty obvious the update was intended to make it more difficult to proceed without spending real money. Now it is much more difficult to get keys and progressing in the game costs a lot more Simoleons. And who can blame them really, at the end of the day they want to get as much money out of the game as possible. I personally would prefer they just charge $20 upfront and then actually give us an enjoyable game from the get go but apparently those days are gone. Micro transactions and IAPP are the way of the future. I guess there enough people who spend $100s on the game to offset the cost of those who play for free.
- Anonymous11 years agoI need some chemicals. Went to the trade center and all there is for sale are Vu items. Which battery or remote do I look under? Most games are a way to enjoy wasting your time. This game is now not even close to an enjoyable waste of time.
- Anonymous11 years agoA much easier way for them to make money is to offer a way to buy items directly for real money. As it is now, you can only purchase game money which gets you no place because you still have to find you items in the global trade depot in order to buy them with the game money. Plus, if the game isn't fun - and currently it isn't anymore - people will quit and buy nothing with real money. The developers aren't thinking this through very well.
There is a way you can throw them away but it costs $1 SimCash, when you open your trade depot, click on the item and at the bottom you will see a trash can with the $1 next to it. It may be worth it though since it seems anyone playing this game is flooding the market with their Dr. Vu trash.
- Anonymous11 years ago
to Quote: "" It may be worth it though since it seems anyone playing this game is flooding the market with their Dr. Vu trash. ""
Players are dumping Vu items because the latest update of Vu disaster challenges is completely spoiled the fun of the game. It keep on asking 60K § to upgrade to next level, but, with no golden key promise in return after a disaster launch.
In short, players keep on spending huge amount of § § (60K each times) to upgrade the so-called Vu levels but with no golden key promise in return. This make the players look like a big fool. That's why all players are dumping their Vu items at Trade Centre.
It is a real disaster to the game! What a shame! - Anonymous11 years agoOn the other hand, the Dr. Vu graphics are now, like, super gnarly.
Great trade EA...pointless, time wasting graphics in exchange for having hundreds of thousands of simoleans confiscated, the barely functional market wrecked and Dr. Vu being worse than useless. - Anonymous11 years agoYou don' t get this Items sold no more , i now dump them for my visitors ( sure they'll be happy to gain that * stuff ) , but this cost always 1 Sim ;(((( .
I did not got the VU and what i read here , is that i spent my 60 k for something else 😉)) - Anonymous11 years ago
Anyone get better than 22 out of 24? SimCityDevsSuck
EDIT: Adding my reply from a similar post:
I'm a developer and I am SO shocked that the devs/testers didn't account for a systemic issue of a "global sell off" especially after what they did to "improve" disasters in this most recent update ...amazing how inept they are...absolutely floored. What's even more shocking is the response from their "support" at zendesk. Here's what I got "explaining" the reason why: "A large number of players really ARE selling those items in those numbers! Dr Vu's Tower has seen some renovations in our most recent update, meaning his disaster items aren't needed as quickly and in lower quantities than before (as fewer items are needed at the earlier Vu Tower stages). This is why they're flooding the marketplace a little! We're working on improvements to even out the items you see, and you will see an improvement shortly."
hahahahaha WHY would you let it get to this point?!?!?!? HOW could you have NOT seen this coming?!?!?! WHY were there not algorithms already in place to ENSURE a positive experience?!?!?!
- Anonymous11 years ago
The slight good news with GTHQ being broken is that it's much easier to buy other items (if & when you see them).
I needed to buy some cement. Because everyone is seeing Dr. Vu items, very few other players saw the cement on sale. I easily went to the seller's town and bought it. Granted, I had to refresh the trade depot several times to find that seller so it still is a very Un-Fun process.
So what would happen if everyone stopped advertising Dr. Vu items in the trade depot?
- Anonymous11 years ago
EA's explanation of why so many Vu items are for sale is actually scary. They are claiming it is because the Vu disasters now take fewer items to initiate. In other words, the Vu Tower is much better now and people don't need so many Vu items.
Wrong.
People are dumping their Vu items because the Tower now feels like a waste of time and resources. There are many things wrong with the Vu Tower but the worst is that you now have to repair many more buildings for the same amount of keys as previously. This does not seem to be fun for anyone and many have just stopped using Vu.
Vu items are being sold because the new design is very, very bad and not appealing to the players. I hope that the developers actually realize this and are just putting a positive spin on things while they fix the real root of the problem.
Edit: Writing the above few paragraphs made me think that I should try the Vu Tower one more time to see if I was off-base. Here is what I found:
I tried Meteor Strike I because I would only have to repair 1 property and there was a 50% chance I'd get a key. The cost to start the disaster was 2 Vu Gloves. (This doesn't seem to be significantly fewer than for the previous version but whatever.) The result is the nice new animations, a single RZ being destroyed (as promised), and a reward of 500 simoleans for repairing the building. Repairing the building will cost at least 4 hours of item fabrication time plus many thousands of simoleans. So, every 4 hours I can spend thousands of simoleans and tie up my production lines to earn 500 bucks.
I feel like I am being punished, not rewarded for using Vu. And that, of course, is not fun. And that is why people are dumping their Vu items.
A possible fix would be to increase the simolean reward to a minimum of 5000 but with the possibility of earning much more. Even as much as 50,000 or more. Make it rare enough that it doesn't upset the economy but common enough to get people interested in taking the chance. So you either get a key or you get a monetary reward that you are reasonably happy to get. This just seems like Game Design 100. Reward your players for properly using your game features. Don't punish them. So obvious.
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