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@leymar75 wrote:Need larger lands for cities!!!
City sizes have been a constant point of conversation among our players since we released the game. The game’s original design focused on the density of an intimate urban environment. It was about intercity connectivity and the challenge of managing a region of cities instead of one metropolis in isolation. However, we recognize that many players have expressed the desire to build up one big city rather than manage the interrelationship of multiple smaller cities.
We’ve put months of investigation into making larger city sizes, reworking the terrain maps, changing the routing algorithms of our agent-based system and altering the way that GlassBox processes the data in a larger space.
After months of testing, I confirm that we will not be providing bigger city sizes. The system performance challenges we encountered would mean that the vast majority of our players wouldn’t be able to load, much less play with bigger cities. We’ve tried a number of different approaches to bring performance into an acceptable range, but we just couldn’t achieve it within the confines of the engine. We’ve chosen to cease work on bigger city sizes and put that effort into continuing to evolve the core game and explore an offline mode. Some of the experiments we conducted to improve performance on bigger cities will be rolled into future updates to improve overall game performance.
Source: http://www.simcity.com/en_US/blog/article/state-of-simcity
so... you wanted to make a city sim... but wont let us make cities? **bleep** you.
- Anonymous12 years ago
I must say the smaller cities is a huge problem for me. I have stopped plaing this version of the game and went back to the older versions as the maps are bigger. Where I thought SimCity would be my game of choice it is now simply a game I get to break away from the other games I play more often. Pity, but will not be buying any further versions of this game...very disappointed. BUT have come to expect this from EA.
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