Forum Discussion
@leymar75 wrote:Need larger lands for cities!!!
City sizes have been a constant point of conversation among our players since we released the game. The game’s original design focused on the density of an intimate urban environment. It was about intercity connectivity and the challenge of managing a region of cities instead of one metropolis in isolation. However, we recognize that many players have expressed the desire to build up one big city rather than manage the interrelationship of multiple smaller cities.
We’ve put months of investigation into making larger city sizes, reworking the terrain maps, changing the routing algorithms of our agent-based system and altering the way that GlassBox processes the data in a larger space.
After months of testing, I confirm that we will not be providing bigger city sizes. The system performance challenges we encountered would mean that the vast majority of our players wouldn’t be able to load, much less play with bigger cities. We’ve tried a number of different approaches to bring performance into an acceptable range, but we just couldn’t achieve it within the confines of the engine. We’ve chosen to cease work on bigger city sizes and put that effort into continuing to evolve the core game and explore an offline mode. Some of the experiments we conducted to improve performance on bigger cities will be rolled into future updates to improve overall game performance.
Source: http://www.simcity.com/en_US/blog/article/state-of-simcity
BUMP!
I know I'm late, but I was a victim of a lazy summer afternoon, when boredom struck and I found myself wanting to play the latest version of SimCity. I was a fan of previous versions of this game so I didn't even read any reviews to help me decide if it would be worth forking over $30. Instead I trusted EA implicitly to release a great product.
Initially I liked the new features and since Ive been craving a SimCity that had a true multi player mode I was very excited about the game despite the small city size. I've played through several cities trying out different specializations up to this point. Now that the initial excitement is gone and I'm becoming annoyed with being limited to a small tile sized grid square, I'm truly disappointed that there won't be a release of larger city sizes, or even city zones that are directly next to one another as in SimCity 4. Also the interaction between neighboring cities seems rather limited and buggy. It doesn't feel like a multi player game at all.
I would gladly pay for the option to play regions that have bigger city boundaries. Or better yet, be able to add additional space next to my existing cities. I don't really care if someone running an out of date computer can't load my city, they can admire it from a distance. PC Games should push boundaries. It feels to me like the size and scope of this release is something closer to an app game rather than a traditional boundary pushing PC game.
Please, SimCity 6 soon.