5 years ago
SimCity buildings in holes
Sometimes when I open my cities there are a bunch of buildings in holes. It also appears that there are a bunch of problems happening that weren't happening when I saved and closed the game the last ...
@KStamp18 wrote:
So I can't delete the road without deleting the building. The buildings can only be placed on a road, so they are bulldozed when the road is bulldozed automatically.
Right - I thought you were deleting only the buildings. My suggestion was to delete the roads themselves (which will also delete the buildings)
@KStamp18 wrote:
There also is no way, that I'm aware of, to create a tunnel or bridge in the game. Bridges will automatically appear when you pull the road across water or hills, but I don't know of a way to create a bridge on flat land. That would be glorious though.
I must not have explained clearly enough in the first reply - Draw the road, then without releasing the mouse button, Press M to raise roads & make bridges; Press N to lower them & make tunnels. It does take some finesse to get the road to go all the way to the top or bottom because it creates a slope at the start and end point, so you may want to experiment a bit. I just think it's possible that while you were drawing the roads you unknowingly hit the N button and lowered them. It might not be apparent until you get rid of the maglevs and try to draw a road crossing over them.
I don't think it's a graphics problem, that is exactly the type of graphic I get when I run a road lower than the terrain and then build on it. I could be wrong, of course. What shows up there if you look at some of the data maps - like the transportation or population maps? Just curious if there's a clue there. If you still can't find anything, please reply back with the name of the region & city plot that you're building on and show me a screen shot of the entire city from above. I can try to reproduce in my game.
Holy cow! I had no idea you could make tunnels and bridges. And I've been playing this game for a long time!
I really don't think that's the issue, but I'll investigate further. Here's a picture of the ground pollution map. You can see that it's part of the road and part of the building. The second picture has 4 holes. But you can see that they are partially on the road too...
The road looks like it's all the same height here...but there's a hole on that corner.
And look what happens when I drag the maglev over the road that has holes!
@KStamp18 - Yep, it still looks like a sunken road to me 🙂
I'm having a hard replicating the exact "look", although I've seen it many times. Here are a couple of quick, sort of similar looks:
When I place parks on the sunken road, the park sinks the land to a flat surface. Then, the surrounding zones can look like they're elevated, or sometimes cause the "hole" look you're seeing. If you're placing over water, it will sometimes look different, sort of like water. Here I captured the road disappearing and the water underneath suddenly appearing:
In your pictures, it looks to me like the maglev station is higher up on the road, and the land beside it is sunken.
Did you make a copy of your save and delete the roads & maglev? I think if you do that, then redraw them (keeping them level with the land), the issue will go away. Or you might see there's something underneath that is causing it. The power map might be the best one to look at to see if there's something underneath. If there's no power flowing on something, it will at least blink.
Let me know what happens - I'm interested if you can figure it out