Pumping & Jello Physics
Hi. Bowl skater here. Curious if I suck or if this is how the game is just meant to be.
Can’t attach the video clip here, but in the first and last pics, you see angles where the pumping speed boost seems to never register. If you use your gravity IRL you can get a lot of speed off of these less obvious angles, but in game, it seems to only detect very specific ones for me - while moving directly away from the top of the ramp, or perfectly orthogonal in a bowl’s corner. It feels dependent on the ramp’s direction rather than the skater’s movement and what’s underneath him.
Seriously I might just suck at this I don’t know, but I have to share one more uninformed opinion regardless.
Once you’re pumping like a lunatic back to back to back, you seem to hit a modest speed limit that you could’ve just pushed to get to.
Momentum feels elastic to the “push once up a 90 degree angle and get launched 6ft into the air” mechanic that dominates the more difficult and would-be rewarding techniques. It’s a great game underneath, but it’s dominated by cocomelon slop burning my attention span.
Please make the game difficult so we have to figure out how to do impressive things. Low-stat Tony Hawk vert physics on the N64 are more realistic and natural than this beginner-only nonsense lol