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Could we please get realistic physics on some of the quick drop items? I bought the tractor tyre.. it doesn't roll. I bought the boat... it doesn't float. We should have these items similar to the beach ball and soccer ball from skate 3. If you could float the boat downstream and as it's floating down you can hit a ramp to it would be epic and add another layer of skill and dynamics to the game. Cheers MitchYoitsmitchy20245 hours agoSeasoned Newcomer5Views1like0CommentsBigspin tricks. Please fix.
I've noticed the animation for bigspin tricks is not accurate due to the board over rotating. The rotation of the board should 360 degrees while the body does a 180 in the same direction. (Body varial) Hence the skater should catch the nose of the board with their back foot ( the foot that was used to pop and rotate the board) instead of front foot (foot used to flip the board)7Views0likes2Comments1st spot got less points than 2nd at 1st round of block party,wtf?
So I got first in the first round of block party, it said I was first, it said I got +10 points, but once it showed the score board, I was some how 2nd, with only 5 points. And the 2nd winner got 10 points, wtf. (Are you telling me it's possible the game was not scoring correctly this whole time??!) just One round, but somehow the 2nd place got more points than first? Please explain this, and of course the player that got first, won just about every round after that, please explain how this is even possible? I know most of this is hard but there are people that win every round, this one player ended up 50 points over the 2nd place in the end, like I said, somehow winning every round.) This explains it, also open platform? No telling what controller they are even using. Not to mention most parties, I get atleast 2 rounds, if not more of that 'go' glitch so I can't score any points, so I could never place higher than 8th even if I got first all those other rounds which I never do. I mean this game mode is beyond terrible but only for a certain few, I have like 20 things stacked against me, this is not fair playing field. This is beyond BS! Not to mention if you have bad internet my player goes slower than everyone else if I am forced to be close to other players, which it makes me do all the time, my timing is off and so I can't do anything that I practice because of the lag, so what's the point? There is clearly people right next to me doing Ollie's faster than me, I can see them doing 3 Ollie's by the time I finish one. (Can maybe say oh they're doing quick ollies, guess what, my quick Ollie's don't even register, so yeah a lot of my points don't register,) but I'm glad people can win every round while my player is in slow motion and weak ankles just bouncing off stuff instead of grinding.) this game is super dependent on timing but you have a game mode where everyone has to be in one spot, spamming the crap out the buttons? It's like you never heard of lag. People said they wanted competition? Only people with lightning speed internet get to win. Come on with this BS some people don't wanna spend all their money on computer crap/internet service. This is not skating, this is so stupid it's not even funny, not to mention skydiving? You guys have no clue what you are doing huh? Just money hungry stupid18Views1like1CommentTo many issues to even enjoy playing anymore...
Ive noticed since probably around season 3 alot of issues that make this game very hard to even enjoy playing anymore... Ive played skate since the beginning and its always been a game I go back to sometimes even years later (meaning skate1, 2, and 3). With that said I'm about to give up on this one due to several annoying issues. Some of which could easily remedied with options like more and smaller servers so the max amount of players wasnt bugging the whole game all at once. (Just to get this out the way) The new block party mode is garbage! (good and fun concept but very poorly executed) The scores arent reflected properly half the time, there's so many players in 1 small area that the servers cant keep up properly and keep causing the game to bug out. (example I watched a player land a flip trick and then somehow was ragdolling across the area for no apparent reason...) The option of not interacting with others quick drop items is still bugged out (since day 1) and I often wreck on invisible ramps or other items. It's gotten so old at this point. And last for today's annoyances; 3. I had hoped the last time I played that this issue would have been resolved by now but almost 2 months later and still experiencing the pure rage of trying to hit a sweet line but out of nowhere, (and for no reason) it being ruined by unprompted bails, wrecks, falls, game crashes....there's been several stupid instances that like today forced me to turn the game off so I didnt break something. (example, the community park that has the half pipe type thing with the random rail...was playing around there and trying to do the impossible and build up speed but everytime you air in front of the area where that rail is you're almost guaranteed to launch out of the ramp and land on the rail and fall for no reason. If I do the wind up for a spin on the ramp or even with no input and just air near that thing I always land on it then immediately bail and lose my line and my patience.)Dubbj9011 hours agoSeasoned Newcomer26Views2likes2CommentsSkating Passion Since 1987 - Sharing Videos, Tricks and Stories
Hello, passionate about skateboarding and a purist with about fifteen years of IRL skateboarding in the "golden years" from 1987 onwards, I launched a YouTube channel to share this passion, without pretension, just for fun. My goal isn't to post videos at a set, calculated frequency just for the sake of posting, I simply enjoy the game while saving certain shots. These might spark an idea or a concept, and if so, I set them aside to produce a video that makes sense to me. Being able to exchange feedback afterward, whether positive or negative, but always constructive, is a significant bonus. Here's the link to the channel : HK-SINISTER Thank you for taking the time to read this.. Please feel free to share your thoughts; I'm open to all your suggestions. Peace !HK-S1N1ST3R16 hours agoSeasoned Adventurer1.4KViews11likes93CommentsOld style and features
I personally think options to change graphics style would be sick as hell, alongside bringing back fights and car grabs. Oh i forgot bring back innocent glitches like double ledge jump or im jumping ur headquartersmiky0203197217 hours agoSeasoned Newcomer8Views0likes0CommentsDoes anyone have any tips on doing a 1080?
It seems like whenever I hold my right stick(trick stick) down then my left stick down & slowly rotate to turn my arms for a fast spin, it just stirs me into a direction I’m slowly swinging to. Very hard to explain but instead of keeping a straight line and just rotating my arms for the upcoming spin, it rams me into walls. & this happens constantly. Is there a better way to nail a 1080 or is it just a messed up layout?SolvedKASHsWORLD20 hours agoSeasoned Novice146Views1like4Comments- OgCaption4201 day agoRising Newcomer18Views0likes1Comment
variable hippie jumps heights
in the previous games if you tap x you'll do a small hippie jump more like a hop and it worked great when hippie jumping a small obstacle but in the current skate. it's always max height which looks silly when your jumping five feet into the air just to clear an obstacle that 6 inches high. I'd love to see you guys bring back the variable height hippie jumps based on how long you hold down X before release and tap X for very a small hop.38Views1like1CommentIDEA: Skateboard Backpack for Parkour Transitions
I have an idea for a small detail that could make the parkour transitions feel much more immersive. When the character leaves the skateboard behind to start climbing or doing parkour, instead of the skateboard magically disappearing and then reappearing at the top, there could be a special skateboard backpack. The character could pick up the skateboard, put it into the backpack, and then do the parkour with the skateboard on their back. Once they reach the top, they could take the skateboard out of the backpack with a little animation and continue skating. It could even be a cosmetic option, with different skateboard backpacks/holders that players could equip to match their character's style. It's a small detail, but I think it would make the transition between skating and parkour feel much more natural and stylish.carin1034231 day agoRising Newcomer19Views1like1CommentTrick that I used to do is NO LONGER POSSIBLE
Devs, Before Season 3 we had this awesome Hippy Jump tech we could do that would cause our characters to remain where we hippy jumped from by pressing the "KICK" button (B) quickly right as you hippy jump it would send your board flying forwards like it normally does but instead of you hovering over it like a goober you stopped in mid-air. It always felt like I was kicking my board forwards instead of Hippy Jump with no-kick animation because I pressed B so fast to lock my player above the board where you pressed the hippy jump kick combo from. This was extremely versatile for a few ways; I used to shoot my board off the top of staircases onto down-rails below then jump from the top of the staircase and land on my board on the rail, then grind it. I used to ride towards a big QP and do the hippy jump kick to shoot my board up the ramp without me on it, then I'd do a backflip or frontflip or misty flip and get back on the board as it rolls underneath me. I used to send my board into a fast wall ride with enough transition then jump on it as it falls down. Now we cannot do any of these tricks because Season 3 changed hippy jumps somehow and now when you try to do a fast kick it doesn't lock you above where the skateboard is when you press the button combination anymore.14Views1like0CommentsNew season, same Ban
New season, same ban, now after more than a year I'm still banned. What can I say? It's all really ridiculous and no one in support cares. My EA account is perfect; I can play everything (BF6, Need for Speed, and other EA games) except Skate. I'm increasingly convinced that there's a blacklist I was placed on without violating the rules.32Views0likes4CommentsOTL challenges goals for Crew Bounties are bugged
OTL Challenges for the Crew Bounties across all neighborhood Crew Bounties are currently bugged and will not progress at all. Would really like to see either OTL challenges stop being forced in crew bounties or for the challenge to be swapped out for a separate challenge entirely. Alot of people play this game solo and do not want to be forced to play a game mode they do not enjoy.20Views1like1CommentBrands
Just a tip for the devs, the easiest way to incorporate a large brand library over time is by going online on. Skateboarding websites like skatewarehouse, ccs, and tactics and browsing the brands available.. from there it’s just getting the go ahead from whatever respective brands. The part of the community that skates irl would like to see some of the more newer brands out instead of an overhaul of mainstream brands for the next nine years to come. Adding the “other brands adds a variety.. food for thought. Example: mini logo, hockey, pylon, there,lovesick, EDGLRD,Trade. More niche brands I’ve found over the years their are a lot of other creative minds creating killer graphics for lesser brands who don’t get as much shine.. could showcase the very best designs in game!!!15Views0likes1CommentSkate crashing the whole pc
I can't play this game for the life of me. After like some 20 mins it always just crashes (usually during the missions). Sometimes it crashes by turning off the game but sometimes it just crashes my computer itself. I have force shutdown, turn it back again and repeat this cycle. Please tell there's a fix to this.dukizciken2 days agoSeasoned Newcomer190Views3likes3CommentsBlock parties should not instantly cancel on leaving the area
Title. It's honestly baffling that this was even left in. Left your session marker in the last area and accidentally teleported to it? Out of the block party. Veered slightly left on a ramp? Out of the block party. Didn't realise where the zone ended, and accidentally walked out of it for .000000001 second? OUT OF THE BLOCK PARTY. This is RIDICULOUS. Especially considering that this season has a LOT of challenges tied to block parties. The obvious solution, and the one that should have been in the game when block parties released: give players a countdown to when they will be kicked instead of instantly kicking them. Why the mode is not like this in the first place is a mystery to me.12Views0likes0CommentsAdvice for Skate. as a Skater, been skating since 1995.
I’ve been skateboarding for years in the Louisville, Cincinnati, Northern Kentucky, Ohio and Indiana scenes, since 1995 when I was 10, I am 41 now with over 30 years of skate experience in real life, and I wanted to give a little input from the perspective of somebody who is actually involved in skateboarding in real life. I haven’t really posted on here before, but I’ve been playing skate. for about a year now. First off, I’m not one of those people who’s going to come on here just to bash the game. I actually think you guys have something really good going, and I think as time goes on it’s going to get better and better. One criticism I hear a lot from people who play the game and are also actual street skaters is that the game still doesn’t completely capture the culture surrounding skateboarding. I think there are some ways you guys could bridge that gap. One of the biggest things I’d look at is bringing in more core and underground skate brands. Bronze 56K would be an awesome addition. They’re one of those brands where people who are actually deep into street skating immediately recognize what they represent. Their videos, editing style and whole aesthetic are unique, and having Bronze in skate. would immediately tell a lot of skaters, “Okay, these guys actually know what’s happening in skateboarding.” Alien Workshop would be another huge one. AWS was foundational to skateboarding for an entire generation, and they’re still an important piece of skate history and culture. Five Boroughs out of New York would also fit the game really well. You guys have already made some really good choices too. Quasi was a great addition. Sci-Fi Fantasy was another really good choice. I’ve also seen Spitfire, Real and Krooked represented, so I’m assuming there’s already some relationship with Deluxe. If that eventually leads to Antihero being included, that would be perfect because Antihero is about as core skateboarding as it gets. But here’s probably my biggest idea: Skate shop collaborations. Real skate shops are the bedrock of skateboarding culture. Instead of only partnering with major clothing and board companies, what if skate. started collaborating with iconic skate shops from different cities? For example: Nocturnal Skate Shop in Philadelphia FTC in San Francisco 303 Boards in Colorado Supreme in New York Home Skate Shop in Louisville Blacklist Boardshop in Cincinnati In our area, Home and Blacklist are foundations of their respective scenes. Almost every major skate city has shops like that. Nocturnal is tied directly into Philadelphia street skating, LOVE Park and Muni. FTC is part of San Francisco skate history. Supreme gets debated constantly now because of what the brand became culturally, but people sometimes forget that it started as a skate shop and has an enormous place in New York skate history. Imagine contacting shops like these and doing regional shop decks, clothing, stickers and other items. You could even sell or unlock actual shop decks based on the region somebody represents. But I would take the idea even further. Put some of the skate shops inside San Van. Imagine having an FTC storefront, a Nocturnal storefront or a Supreme-style shop built into different areas of the map. Players could actually skate there, walk inside, browse gear and meet other players. You could make these shops actual meetup locations. Tie them into group chat or some kind of session system where people say, “Meet at the shop,” and then everybody rolls out from there. That’s literally how skateboarding works in real life. You go to the shop. You see who’s there. Everybody talks. Somebody says where they’re skating. Then everybody heads out together. That one feature alone would give the world a much more authentic street-skating feeling. Another thing I would love to see is true 1:1 recreations of legendary skate spots. I’ve noticed that you guys are already doing versions or interpretations of famous real-world spots. There are areas in the game where I’ve immediately thought, “That’s China Banks.” I’ve seen things that remind me of the Brooklyn Banks and other famous spots too. And that’s cool. But I’m talking about taking it one step further. Actually recreate some legendary spots as closely as possible at a 1:1 scale and integrate them naturally into San Van. LOVE Park. Muni. China Banks. Hubba Hideout. Brooklyn Banks. You don’t necessarily have to recreate the entire city surrounding them. Just build the actual skate spot accurately and place it somewhere inside San Van. Make the stairs the right size. Make the ledges the right height. Make the banks the right dimensions. Make the layout recognizable enough that somebody who has skated there or watched those videos their entire life immediately knows: “That’s LOVE.” “That’s Hubba.” “That’s China Banks.” That would be unbelievably cool. You could even eventually have different legendary spots scattered throughout San Van representing different eras and cities of skateboarding. Another idea would be era-based skate culture packs. Imagine a 1990s New York pack with things connected to: Zoo York Supreme LOVE/Muni-era Philadelphia culture Classic East Coast street skating Zoo York obviously isn’t exactly what it was during the Harold Hunter era, but its place in skateboarding history is undeniable. That brings me to something else I think would be really meaningful. Work with the Harold Hunter Foundation. The Harold Hunter Foundation does incredible work in Harold’s name helping young people through skateboarding. Doing an HHF collaboration, fundraiser, deck, clothing drop or in-game event where some of the proceeds support their programs would be awesome. It would also show that skate. isn’t only borrowing skateboarding’s image. You’re actually supporting organizations that are helping the next generation of skaters. That’s important to me personally. I run the NKY Skate Committee in Northern Kentucky. A big part of what I do is helping underprivileged kids get skateboards, working toward getting skateparks built around Northern Kentucky and the greater Cincinnati/Louisville/Indiana/Ohio area, and trying to show communities what skateboarding actually means to kids. For a lot of kids, skateboarding isn’t just a hobby. It’s where they go when life sucks. It’s their friends. It’s their family. It’s their escape from whatever pressure they’re dealing with at home, at school or in everyday life. That’s why I care about seeing the culture represented correctly. I’d also reach out to companies and organizations like Thrasher. Not only would Thrasher clothing and gear obviously fit the game, but they’re deeply connected to skate history and could probably give valuable insight into what makes something feel authentic versus something that just looks “skateboarding inspired.” Same thing with Bones. Obviously nobody is going to notice what bearings somebody’s virtual board has while they’re skating, but Bones hoodies, shirts, wheels, accessories and branding would fit perfectly. There are dozens of little things like that where you could bring actual skateboarding companies into the world without making everything feel like a giant corporate advertisement. That’s really the point I’m trying to make. Don’t just bring brands into skate. Bring skateboarding’s ecosystem into skate. The shops. The legendary spots. The underground brands. The local scenes. The nonprofits. The history. The meetup culture. The weird little companies that only skaters know about. That’s the stuff that would make somebody who has been skating for 20 or 30 years turn the game on and say: “Okay. These people actually understand us.” Skate 1, Skate 2 and Skate 3 already earned a ridiculous amount of goodwill within skateboarding. People loved those games. That’s why there are so many people paying attention to what you’re building now. I really do think you guys have the opportunity to make this the greatest skateboarding game ever made if you keep building it in the right direction. These aren’t complaints as much as ideas from somebody who loves skateboarding, is involved in the community in real life, and wants to see this game become something special. Thanks for listening, and thanks for continuing to work on the game.army1985272 days agoSeasoned Newcomer12Views2likes0Comments
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