Please fix the park colors in Market Mile.
The skate park in Market Mile is my favorite one. I’ve spent many hours there and now the half pipe and most of the park is bright purple with a grid pattern. Not only does it look like a bonus level from Tony Hawk on PS2, but it’s so bright I can’t even see where I’m going half the time. Also I haven’t mentioned this yet but caspers, handstands, primos, flamingos and walk the dogs. I’m over a hundred and fifty hours in on this game and I’ll spend two hundred more just doing those freestyle tricks if you guys add them in. Sincerely, Mr. PoleMissing Roll-stice Rewards
I finished all the winter roll-stice challenges and then my game froze. When I came back in my “roll-stice 1” challenges were at 0/12 completed but all the missions are checked off so I can’t just redo everything and get the 12 challenge goals. Anyone else have this problem?Dyed hair (streaks, tips, full amount)
I’m just wondering if more customization with the hair will become available in the future. Not just what the previous skate games had, where you’d colour the full head of hair either. I mean like dying a streak through it, dying the ends of the hair, that sort of thing.Cosmetic Visual Polish
White Slip-Ons Issue: The color appears closer to an "off-white" or "cream" tone when compared against true white assets such as socks. White Mid Tops Issue: The color appears closer to an "off-white" or "cream" tone when compared against true white assets such as socks. Bucket Hat Issue: The color appears closer to an "off-white" or "cream" tone when compared against true white assets such as t-shirts. BackChallenges status - Gullcrest Village
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Gullcrest Village Name Difficulty Has issue ? Issue type Comments Grabaholic Amateur Yes - Grind issue 0.28.5 The spot feel slippery and the camping table has a weird grind feeling. The half-pipe is bugged. Pumping don't work well and tricks don't goes normally. + the picnic table sometimes fail with any grind News Drop Pro No 0.28.5 Hard but works well Double up Semi-pro No 0.28.5 The Headline Pro No 0.28.5 C-Line Amateur No 0.28.5 B-Line Semi-pro No 0.29.5 A-Line Pro No - Skill issue 0.28.5 Por favor, make the held flip a Hexaflip again. It was and still is feasible. Moreover since you change the kicker before the planter. The rail feel better now. Too Hip To Flip Semi-pro Yes - Boundary issue 0.28.5 Name changed The hippy jump sometimes don't register If you flip trick and finish into grind, the score isn't saved as objective. It should be. Corpo Promo Semi-pro No 0.28.5 Cutty line Semi-pro No 0.28.5 Speed Check Pro No 0.28.5 Not Today Skate'n Pro No 0.28.5 Know the Ledges Pro Yes - Ledges 0.28.5 The ledges feel like the have been waxed for the past 20 years. It keep your speed and momentum. It feels great but this is not what it should be. Street Meat Amateur No 0.28.5 Just Passing Thru Pro Yes - Hippy jump 0.28.5 If you hippy jump way early, the goal doest not validate. It was a common issue in the previous version. Down in the Dumps Semi-pro No 0.29.5 The bottom right air conditioners has some real difficulty to validate as a goal. I succeed but spamming and getting my character to stay attached to the air continioner. If you bump on the ground and succeed to go in the trash bin, the goal is not counted. Making the News Amateur No 0.29.5 Ledge Lord Pro No 0.29.5 Look Out Below Amateur No 0.29.5 Special Delivery Pro No 0.29.5 Booters Pro No 0.29.5 Bar Hopping Amateur No 0.29.5 Begone, Skate'n Amateur No 0.29.5 Fatty to Flatty Semi-pro No 0.29.5 Grave Ridings Semi-pro No 0.29.5 Salmon Run Semi-pro No 0.28.5 Skate'n Rules Semi-pro No 0.28.5 Better but still weird Ledge Hopper Semi-pro No 0.28.5 Like this challenge. Hard and fair Walk in the Park Semi-pro No 0.28.5 Cut the Corner Semi-pro No 0.28.5 Windows Shopping Pro No 0.28.5 Works normally. Still a hard challenge tho'. Just wanted to whine about the fact that the goal for grind gapping doesn't "mark as validate" until you finish the sequence. What I mean is this goal stay blank and it sould not. Dish It Out Amateur Yes - Boundary issue 0.28.5 Sometimes nothing validate while everything has been done correctly (still) Get Stoop'd Amateur No 0.28.5 Good challenge, simple and great Basinator Pro No 0.28.5 The 360 validate even if you don't reach the basin. If you fall near, it work. It should not. Ring-You Amateur No 0.27.7 Spot Your Landing Pro No 0.28.5 Repent your bails Pro No 0.28.5 Static challenge Holy to Cutty Pro No 0.28.5 Static challenge Longest line Manny down Pro No 0.28.5 Static challenge Fixed The one ring Semi-pro No 0.28.5 Static challenge Holy locs Semi-pro No 0.28.5 Static challenge Around the way Pro No 0.28.5 Static challenge Cut doctor Pro No 0.28.5 Static challenge Scorp Tales Semi-pro No 0.28.5 Static challenge Get over it Pro No 0.28.5 Static challenge Street snake Semi-pro No 0.28.5 Static challenge SVLocosaurus Semi-pro No 0.28.5 Static challenge Hit the sights Semi-pro No 0.28.5 Static challenge P-Hus of pain Pro No 0.28.5 Static challenge Fixed Spiral away Semi-pro No 0.28.5 Static challenge Holy Huck Pro No 0.29.5 Static challenge Exorcise Time Pro No 0.28.5 Static challenge Overboard Semi-pro No 0.29.5 Seasonal challenge Just Venting Pro No 0.29.5 Seasonal challenge Ascend The Throne Semi-pro No 0.29.5 Seasonal challengeChallenges status - Main topic
Update info : 2025-12-18 (For my fellow americans ISO 8601) Currently reviewing 0.29.5 challenges. Preamble So the goal here is to list every challenges so far (the static ones and the ones in rotation. The mission challenges aren't displayed here) and point out if there is an issue with it. The advantage is to list everything in one post and communicate on every challenge to seek help if needed. If there is workaround on bugged mission, a link will be provided into the arrays. Note : Review on 0.29.5 on the way. Don't be shy, I stated some challenge as "No issue" but i'm sure there is some. I reaplayed almost every challenge listed and so far I'm fine with what I wrote. If you do not agree, please share your feelings. Feel free to leave an upvote, so it can benefit more people. Issue type First thing first, I will explain below what I meant in the "Issue type" column as it cannot be fully understandable : Grind issue : It implies that the rail or grindable surface is bugged or the physics do not behave as intended. Some rail have the bad habits to make turn your character on itself and miss your line/trick. Boundary(ies) : It means that on the current challenge, when you do your tricks correctfully, the challenge doesn't validate the trick(s)/objective(s). But it does if you are in the said boundaries (aka the yellow-orange-ish area). Challenge design : The challenge works but some objective are way too long or miscalculated. Or the challenge tell you to perform some tricks but validates it only in certain order. Skill issue : The community has to be better. The challenge is not that hard. Hippy jump : Hippy jump is either bugged because it cannot pass under the obstacle or bugged due to boundary issue. Physics issue : Pretty straightforward, the physics is incoherent with how it should behave For other type, they are mostly self-explainatory. Neighbourhood As I've reached the maximum character cap for this post. I've created dedicated post for each neighbourhood. Here is the links : Hedgemont Gullcrest Village Marketmile Brickswich1.1KViews12likes8CommentsChallenges status - Brickswich
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Brickswich Name Difficulty Has issue ? Issue type Comments Stokin' Grouches Pro Yes - Physics issue 0.29.5 Seasonal challenge Weird physics near the wall. Flip not needed to Nose slide, just a nollie + body rotation do the trick Nosebleed Grind Pro Yes - Boundary issue 0.29.5 Seasonal challenge Rail transfer detection is too narrow. It need to be wider. Most of the time this goal is not triggered while being done correctly. Pyramid Power Semi-pro No 0.29.5 Seasonal challenge Just Give'r Pro No 0.29.5 Seasonal challenge Sweet Dreams Pro No 0.29.5 Seasonal challenge Fins Up! Pro No 0.29.5 Seasonal challengeChallenges status - Marketmile
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Market Mile Name Difficulty Has issue ? Issue type Comments Dog Leg Left Amateur No 0.29.1 Upper Lowers Semi-pro No 0.29.1 Pad Hopper Pro Yes - Challenge design 0.29.1 Easy solution brought by DrunkenPirate77 : - Manual the first pad - Then exit to the left side in manual - Continue in manual until the end - Then grind the flower pot and voilà Window Washer Semi-pro Yes - Grind 0.29.1 Window sill have inner grind that messed up with the challenge. Street Sampler Semi-pro No 0.29.1 Rainbow railer Amateur No 0.29.1 Spit It, Winner Pro No 0.29.1 Bench Sesh Semi-pro Yes - Hippy jump 0.29.1 The issue has been kinda fixed. But now new issue. Instead of 2 hippy jump, there is 4 to do on the 4 different benches. The new issue is the count is 2 by 2. Backwash Semi-pro Yes - Grind issue 0.29.5 If you FS Pop Shuvit to the side to a 5-0, I goes manual first before registering the manual. Also, I just don't want to register some times despite doing it normally. Site note : Try to do a crooked or overcrooked grind to avoid the "manual" Boundary Issues Semi-pro No 0.29.5 The name is funny considering that I use it as an issue type. Tree Hugger Semi-pro No 0.29.5 Ledgendary Pro Yes - Grind issue 0.29.5 The "Grind behind the statue" is wayyyyy better but still weird. Still is.. Rolling the waves Semi-pro No 0.29.5 Big Ern Special Amateur No 0.29.5 Marquee Line Pro No 0.29.5 Muy manual Pro No 0.29.1 Muy Manual - Issue and Workaround - Video U gotta Gap Semi-pro No 0.29.1 Mmmm... Amateur No 0.29.1 Gone Surfin' Amateur No 0.29.1 Spine Grinder Semi-pro No 0.29.1 Sesh in Park Semi-pro Yes - Challenge design 0.29.1 Feel like 10 body flip is too much for a Semi-pro challenge. You should cut that in half imo. Transferrific Pro No 0.29.1 Bone in Pro No 0.28.5 Static challenge Gettin' Loopy Semi-pro No 0.28.5 Static challenge Go the distance Pro No 0.28.5 Static challenge Keep it clean Semi-pro No 0.28.5 Static challenge Fundamental fun Semi-pro No 0.28.5 Static challenge Rail transfer Semi-pro No 0.28.5 Static challenge Sometimes the Grind to Flip to Grind doesn't register Tasty sliders Pro No 0.28.5 Static challenge Flip in style Semi-pro No 0.28.5 Static challenge Do it manually Pro No 0.28.5 Static challenge Waxed garden Semi-pro No 0.28.5 Static challenge Tall Order Semi-pro No 0.28.5 Static challenge Watergaps Down Pro No 0.28.5 Static challenge Stay classy, SV Semi-pro No 0.28.5 Static challenge The underbelly Semi-pro No 0.28.5 Static challenge A balanced diet Semi-pro No 0.28.5 Static challenge The Hangover Semi-pro No 0.29.5 Seasonal challenge Haul Butt Semi-pro No 0.29.5 Seasonal challenge Haul More Butt Pro No 0.29.5 Seasonal challenge M&M&M&M Amateur No 0.29.5 Seasonal challenge Buffalo Gals Amateur No 0.28.5 Seasonal challenge Speedrun Pro No 0.28.5 Seasonal challenge See The Horse Pro Yes - Physics issue 0.28.5 Seasonal challenge The sawhorse react very weirdly. Its heigh point almost match max poping height Y Tho ? Semi-pro No 0.29.5 Seasonal challenge Road To Nowhere Pro No 0.29.5 Seasonal challenge Orbital Gaps Pro No 0.28.5 Seasonal challenge Truck tester Semi-pro No 0.29.5 Seasonal challenge Back For Seconds Semi-pro No 0.28.5 Seasonal challenge Foli-Ledge Semi-Pro No 0.29.1 Seasonal challenge Invertebrated Semi-pro No 0.29.5 Seasonal challenge Change For Pacer Pro No 0.29.5 Seasonal challenge Ban On It Pro No 0.29.1 Seasonal challenge **bleep**-Cross Pro No 0.29.1 Seasonal challenge Down the Drain Amateur No 0.29.5 Seasonal challenge All In One Pro No 0.29.5 Seasonal challenge Easy Does It Semi-pro No 0.29.5 Seasonal challenge **bleep**-Cross Pro No 0.29.5 Seasonal challenge Triple Jump Pro No 0.29.5 Seasonal challenge Ramp Assist Semi-pro No 0.29.5 Seasonal challenge Lap It Up Pro No 0.29.5 Seasonal challenge Bigfoot Control Pro No 0.29.5 Seasonal challengeChallenges status - Hedgemont
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Hedgemont Name Difficulty Has issue ? Issue type Comments Flowing Grinds Semi-pro Yes - Grind issue 0.29.1 Sometimes the curved rail bugged out and your skate spin while grinding. Seems better. Well Rounded Amateur No 0.29.1 Manual reversion Pro No 0.29.1 The Undulator Amateur No 0.29.1 Manual Beleaf Pro No 0.29.1 AA One-hitter Semi-pro No 0.29.5 AAA One-Hitter Pro No 0.29.5 Bougie Line Semi-pro No 0.29.1 Sign of the Grind Amateur No 0.29.1 Barely Coping Semi-pro Yes - The pool 0.29.1 The pool has weird physics. Still but it's better Benchwarmer Amateur No 0.29.1 Five Hole Semi-pro No 0.29.1 The slam duration is now 10 sec and the count is precise. Good Luck Pro No 0.29.1 Deep Bench Pro No 0.29.5 Overhanger Amateur No 0.29.5 A One-Hitter Amateur No 0.29.5 Rythm Section Semi-pro No 0.29.5 Wall-Carver Amateur No 0.29.5 Two Steppin' Pro No 0.29.5 Bushwacker Semi-pro No 0.29.5 A large kicker has been added. It slows you before jumping. Foliage Flicker Semi-pro No 0.29.5 Clutch Hubba Pro No 0.29.5 Precision Bearing Semi-pro No 0.29.5 Thread the anchor Pro No 0.29.5 Sometimes the "Pierce the eye" validate even if you don't in. Not a big deal. Off the bench Semi-pro No 0.29.1 Hubba's Waiting Amateur No 0.29.1 Air Pollution Pro No 0.29.1 Get tubular Semi-pro No 0.29.1 Cruisin' Through Amateur No 0.29.1 Manny-Go-Round Pro No 0.29.1 Wall Hugger Semi-Pro No 0.29.1 Early On Amateur No 0.29.1 Gap Out Semi-pro No 0.29.1 Open Up This Pit Semi-pro No 0.29.1 Single Bridge Gap Pro No 0.29.1 Hard but fair. It need to be precise. The kicker on the bridge has been expanded. It is a bit easier. GOOOOOOAL ! Semi-pro No 0.29.5 Sound check Semi-pro Yes - Challenges not maked as complete 0.28.5 Static challenge Some people complains that despite doing the challenge and validate all goals, it still appears on the map unfishined. Be like water Semi-pro No 0.28.5 Static challenge Hifi-Line Pro No 0.28.5 Static challenge Underpass Origins Pro No 0.28.5 Static challenge Perturb'Em Pro No 0.28.5 Static challenge Flip out Semi-pro No 0.28.5 Static challenge Steppin' Up Pro No 0.28.5 Static challenge Go With the Flow Amateur No 0.28.5 Static challenge There & Back Amateur No 0.28.5 Static challenge Get Pitted Amateur No 0.28.5 Static challenge Flip with a view Pro No 0.28.5 Static challenge Flip with a view - Solution - Video A bridge too far Pro Yes 0.28.5 Static challenge Clear the air Amateur No 0.28.5 Static challenge Nearderfall Pro No 0.28.5 Static challenge Whoop it up Semi-pro No 0.28.5 Static challenge Ill-Ledgible Semi-pro No 0.28.5 Static challenge Pipe cleaner Pro No 0.29.5 Seasonal challenge Cranial Assist Pro No 0.29.5 Seasonal challenge DIY Smorgasbord Semi-pro No 0.29.5 Seasonal challenge Rail Crossing Pro No 0.29.5 Seasonal challenge Bonski Bangers Pro No 0.29.5 Seasonal challenge Hold it, Hit it Pro No 0.29.5 Seasonal challenge Flowtopia Pro No 0.29.5 Seasonal challenge Ice Skating Pro No 0.29.5 Seasonal challenge Skate Oar Die Semi-pro No 0.29.5 Seasonal challenge